#Is it possible to create reflections that only show specific objects on the ground?

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brazen pelican
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I prefer not to use SSR because I only need reflections for the moving characters, while baked reflections will suffice for the rest. Is this approach feasible?

I tried using ReflectionProbe, but I can't align the reflection with the characters (see attachment). How can I fix this?

Note that I have already set the cull mask so that only the characters are drawn by the probe.

The attached ZIP file contains a minimal example that demonstrates the problem.

brazen pelican
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Is it possible to create reflections that only show specific objects on the ground?

unreal copper
brazen pelican
unreal copper