#Question About TileMap and TileSet

1 messages · Page 1 of 1 (latest)

kindred carbon
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So I know that there are these TileMap and TileMapLayer nodes.
My question is what is the relationship between TileMap nodes and the TileMap editor that is found in the bottom pannel of Godot.
In the bottom panel the TileSet editor can also be found, but the TileSet is not a node by itself, unlike the TileMap which is both a node and an editor.
So what is the deal with these
The fact that the TileMap node is depracated tough we use the TileMap editor in the bottom panel confuses me
Is TileMap editor and the node the same thing?
What are those bottom pannel editors considered to be in the GUI of Godot?

deep relic
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TileMap and TileMapLayer are just nodes. These nodes have the job of displaying and managing maps made out of tiles.
TileSet is a resource, it holds data for the tilemap nodes.
The bottom panel editors are just a more convenient way to manage that data, to add more tiles and to draw them onto the tilemap or tilemaplayer nodes

kindred carbon
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?

deep relic
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Yes, but you can also save it as a tres file

kindred carbon
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aha

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ok