I have some problem regaring collisions detection and check
I have walls with layer 1
I have a player layer 32
I have gifts layer 4
And a house with
Chimney layer 5
Roof layer 10
but when I play the game
the gift gets queue almost instantly sometimes (not every time, with the layer print "8")
The walls show layer 1
The chimney shows layer 16
the Roof shows layer 512
How come the layers doesn't show the right number?
And how come there's a random layer 8 interfering?