#don't know what to put for title lol
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not entirely sure the best way of doing it but you could have it so when you press space:
- get all enemies in raycast
- for all enemies they stop what they are doing and play there animation.
2.5 if you have a state machine then make sure to change the state there - connect a signal to animation_end or whatever the signal is called.
- restart pathfinding and movement and everything
i havent done anything with pathfinding in a while so i kinda forgot how it works specifically
Since I don’t really understand that, I’ll send a picture of the code tomorrow (very busy today) so you and others actually know how to help me
just so yall know how to actually help me
Doing this so I don’t get buried and accidentally get some attention
Is there any way I can get more specific? Please, I need help.