#Trying To Fix The Camera Fullscreen Thing
1 messages · Page 1 of 1 (latest)
but it looks like this
if someone knows a fix please ping me
ok
this works, but is there anyway to make it so it only zooms in when you go into fullscreen?
Its too much work for brackeys tutorial, but you can check window mode and increase camera zoom dynamically based on it
ok
Godot Engine documentation
Inherits: Viewport< Node< Object Inherited By: AcceptDialog, Popup Base class for all windows, dialogs, and popups. Description: A node that creates a window. The window can either be a native syst...
here, you can look up something if you rly need it
You're welcome
go to the project settings, select this (advanced mode)