I installed 4.3 version of Godot after about 4 months of not using it. It takes much longer to load (to project list, opening empty project and running project) then what it used to be at 4.3 beta.
I think this problem might be caused by fact that I changed many parts of my PC since last time i worked with Godot without reinstalling Windows. Default solution to that would be clean install, but since Godot is portable, I'm not exactly sure where to clean for it.
Would be nice to keep my editor settings, if problem might be caused by something else, but that's most likely cause of problem, imo.
#How to properly clean install Godot? (Godot been slow after PC parts change)
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The only thing I can think of is removing the .godot folder of existing projects and any caches at %APPDATA%\Godot
Not sure how helpful it would be though
Sounds like the delay I get with some versions that might be connected to registered Vulkan overlays. Never bothered to look too deep into them, though.
deleted Godot folder (with backup), fixed my problem
Cool! Which one, the .godot or the AppData one ?
the one in AppData contains your settings, but also stuff like things stored by Godot apps/games, you can try deleting (or renaming) it. The project local ".godot" can be safely deleted, but will mean next time you open the engine it will have to reimport stuff, so will be slower.