#Scale a packed scene panel down

1 messages · Page 1 of 1 (latest)

pearl haven
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Hi guys, I'm trying to reduce the scale of a packed scene (ui_dice_roll_view) that will live inside a Panel (DiceRollPanel).

The base scene (ui_dice_roll_view) is very big, because we need a high resolution elsewhere, but in here we just need a scaled down version. Also important to mention is that this scene will be dynamic in size, depending on active dice at the time, so it can grow from one dice to six.

Is there a way to scale the (ui_dice_roll_view) to be smaller in just this instance?

idle condor
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Does the transform scale not work on that node for you?

pearl haven
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Its disabled

idle condor
pearl haven
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You mean the instanced one, right?

idle condor
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You said "Its disabled", I just want to see where it shows it being disabled

pearl haven
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Its a child of a container, so not scalable

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I can scale the master one

idle condor
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Hmm then the only thing I can suggest is to instead insert a different node and have that scene be a child of that node instead

idle condor