#Is there an event I can tap to either in C++ or GDScript every time Godot saves or modifies any file

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west dove
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note: I don't need to know if files in .godot change - just any user files (including .import files, which I can just try to find after a file has been imported)

royal oak
west dove
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ohh! exactly what I was looking for! of course it'd be editor thing and not engine directly~ thank you, I think I have an idea what to do gaysparkles