#Why does the path to the Blender folder not detect a valid install?
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You don't have to reinstall Blender. In Godot go to Editor Settings → FileSystem → Imports → Blender → Blender 3 Path and change the path to your Steam Blender instalation.
So I set the path to the „Blender Foundation“ folder but it still doesn’t detect a valid installation, even if I go further into that folder to select „Blender“ it still doesn’t work
Also btw it doesn’t seem like Blender being installed via Steam changed the path, I just forgot to let hidden folders be visible in the menu