#Key effects
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Agreed! This has actually been on my list since the very first dungeons preview build; just keeps falling off the end of the list when I need to get a build out but I will get to it eventually! 😄
Thank you for also being so interactive with the community
Just out of curiousity but what about adding levers or buttons they can interact with instead of just keys? Idk the coding process and if thatd be a hassle
Levers and buttons and stuff like that were things I was considering during the design phase, but it would have required a lot of UI and other systems to specify what those objects did. Keys were a lot easier, since we're doing zelda rules and any key will open any door (of the right type); place a key, place a door, and it all just works without having to link them somehow, if that makes sense.