#Players go through walls when you look away.
1 messages · Page 1 of 1 (latest)
I see that you have a graveyard in the enclosed area, are you sure they walk through the walls and aren't just respawnibg there?
Yeah, I can imagine the dead toon at the bottom respawning inside. For the toons inside, they seem to be fighting something, and there's a very common bug that makes toons ignore collisions when kiting or approaching (though a patch has supposedly fixed it?).
Definitely report this using the in-game reporting tool, so we can look at the game save and see what's happening. That said, if you have a graveyard in there, it is quite likely that people are getting killed and ending up at that graveyard.
I'd be surprised (and very interested) if the pathing problems during combat were still present - I did a LOT of testing when that change went in
Yes, the GY is in the enclosed area. They are not suppose to get out of that area. I already sent the save as well, just reporting it here as well so other people are aware of potential content skipping the players can do.
The problem is especially bad if you look away. While staring at it, the hostile mobs can kill whatever stragglers manages to slip out. However if you look away, all the sudden there is like 40 players on the outside ( the outside guards should of prevented from reaching that point in the first place), also the walls.
I'd just like to note that I believe this is an issue with socializing, and I've had a lot of socializers form circles along walls which then puts some players on the other side of the wall.
Hmmm. Nice observations here!