#some ideas

18 messages · Page 1 of 1 (latest)

last flame
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1.More Uses for Rings

-Bring back the skins that were once available in the Ring shop.
-Ppl can use rings for the claw machine (maybe 5000 rings per pull).
-Let players buy omni frags with rings—e.g., 3200 rings for 1 frag. That would give us 5 frags per day, which makes sense considering how legendary skins were silently inflated from 300 frags to 600.

last flame
# last flame 1.More Uses for Rings -Bring back the skins that were once available in the Rin...

2.Balance Skill

Some characters have clearly weaker skills, please buff their exclusive abilities.
Also, will there be new skills in the stamp card that are getting stronger every season? That’s concerning. It risks turning the game into a "spend rsr or real money each season to fill that season's stamp card or fall behind" situation. Instead, consider putting stamp card skills into the Skill Shop so both F2P and players after the global launch will have a chance to get them.
Another worrying point is the mention of skin-exclusive skills in the Q&A. Please don’t go down that road. Let's be honest—the dev team can't ensure proper skill balance. If every skin has unique, varying power-level skills, the game will fully enter a pay-to-win era... and likely end up like every other failed p2w game.

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  1. Increase RSR Obtaining Options

-Reset Stage Challenge rewards every season.
-Bring back global leaderboard backgrounds and rsr rewards.
-Increase the amount of rsr earned from achievements. Getting just 3–10 rsr for a one-time achievement is far too low, especially considering the time and effort players invest.
-Replace wrench rewards in emblem rank with rsr, especially after level 100. Otherwise, players will lose motivation to keep playing (like me).

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  1. More Ways to Get and Use Omni Frags
    -Bring back that Charmy event (forgot the name, but it was one of the few ways to get free frags).
    -Let players buy frags with rings (as mentioned above).

  2. Add a Crew Lobby
    Players should be able to enter a crew lobby to interact with other online members.

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  1. In-Game Team Recruitment Board

Make it easier for players to find teammates for Stage Challenge.

  1. Skins and Buddies Shouldn’t Be Limited-Time Only

Let players freely buy any previously released skins and buddies at any time.

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  1. Add Character Usage Rewards

I bet most people play Rumble because they love certain characters. Just giving us backgrounds for using our favorite characters feels lazy. Please consider adding more character-specific rewards like icons, buddies, or even special skins (like bloodied outfits in DBD).

umbral ivy
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The game severely needs all of these, otherwise I don’t see this game lasting long. All those pre-registrations are going to get fed up and leave pretty quickly (if they haven’t already given up due to the last minute and long delays).

wraith cedar
# last flame 6. In-Game Team Recruitment Board Make it easier for players to find teammates ...

I totally agree with every single suggestion you made. But I disagree with you on that point about the issue of a limited time for skins. If there is no time limit for skins, there will be a huge problem with the store space because new skins are being added all the time and the old ones are not removed until the store space is too much. Therefore, there must be a time limit for skins so that they disappear in order to display new ones...

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(Just from my point of view) The problem is that currently there is absolutely no way to get red rings except only from the league and to get it we must play continuously every day for 24 hours without stopping in order to be able to reach the next level of the league and after every victory in the league after 5 days the reward is 100 red rings, and for this reason it has become very tiring and very difficult to buy skins in this period.

last flame
# wraith cedar I totally agree with every single suggestion you made. But I disagree with you o...

I see. Store space is something that needs to be considered. I think dbd handles this aspect quite well. Most of the skins are directly purchasable in the shop, with no time limit, and they're organized by different collections, which makes everything look clean and well-structured. New skins are featured at the top of the shop, so players can notice them easily without getting overwhelmed by a cluttered interface.

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The reason I suggest removing time limit for skins is because I really don’t like the pressure that comes with limited-time offers since theres currently no stable way to earn rsr. For players who lack rsr, time-limited skins only increase their anxiety, and sometimes even lead to impulsive purchase.

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Also, even though the devs have promised to bring those skins back after the global launch, there are still a lot of unanswered questions, like whether the discounts will remain the same, or if the ways to obtain them will change. Don’t underestimate the power of wording. Ive seen many game companies turn skins that were once free from past events into paid content. Ever since rumble removed the leaderboard rsr rewards, I feel like the dev team is heading in a similar direction(gradually cutting off rare currency sources while adding more monetization layers).

wraith cedar
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Anyway yeah, I agree with you.

last flame
last flame
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i just want to say that the store space can be optimized, it wont always be messy.

last flame