#Frustration with Repetitive Furniture Unlocking in the Game (Option to unlock all furtnitures)

1 messages · Page 1 of 1 (latest)

sonic condor
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I dislike the need to grind for all the furniture. It's very repetitive and can take about 3 hours or more to complete some maps. I spent 2 hours on the first scenario, 3 hours on the second, and now I'm on the third, all with speed level 3. The game feels too monotonous because it's grindy and repetitive. I've never liked unlocking items through grinding. I prefer sandbox mode and playing on a specific map, in my case, Paris, which I find more interesting because it has no objectives. However, it looks bad when I can't place all the furniture I want to make the hotel exactly how I envision it.

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Frustration with Repetitive Furniture Unlocking in the Game (Option to unlock all furtnitures)

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If all the rewards you can get were available in a single map, that would be better in my opinion. This way, I wouldn't have to repeat the same thing in every scenario to unlock all rewards, but just on the map I like to play.

silk mauve
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Thanks for the feedback.

We have opted to have some progression to make the locations feel more unique and rewarding. There are also difficulty settings which are introduced at 1.0 which can significantly speed up progress if you want a quicker playthrough.

There will also be introduced a 100% unlocked sandbox mode in which the player have all location rewards are unlocked and can chose the size of the lot.

umbral nest
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I highly second this. Those "have 30 occupied bedrooms"-quest on each map is a pain. I just spam backpacker- or sportrooms until I have 30 of them and then reconstruct everything. It's quite tiring...

sonic condor
quaint lily