Rounded out a majority of settings, mostly involving night atmosphere and a plethora of color and lighting changes in all dimensions.
Orange and blue were chosen for coloration.
.enabled darkness desaturation (excludes sky)
.enabled soul sand valley overhaul and nether storm, tweaked nether lighting/color multipliers
.disabled end smoke, tweaked end flash and end beams, tweaked end colors
.disabled lightshaft and cave smoke to reduce visual noise
.enabled auroras in snowy biomes, enabled night nebulas, enabled overworld beams
.cave fog density from 3.0 to 2.0, colors are warmer
.ssao from off to high, lightshafts from medium to high
.tweaked cloud shading
.stars are way cooler now
.tweaked restir lighting