#Wrong curve when changing direction
1 messages · Page 1 of 1 (latest)
Thank you! I'll add it to known bugs. We plan to overhaul the curve almost completely 😄
no curve works exactly as intended!!! ðŸ˜
Np, my guess is that it has to do with high mouse sensitivity ?
Yes and no, it's because of how it calculates the curve right now (basically just a fancy accumulator of input distance) but it can be very inconsistent when you don't just use one direction for the flick
Mac is able to ballbend like the avatar can earthbend, it's nuts