MacOS/Vulcan/Pre-release.
So I know the pipeline cache (the shaders, I assume?) on vulcan is supposed to be persistent in the new pre-release, but I was puzzled why it takes about 40s to load the pipeline cache when restoring a saved state. It shows there are over 50k items it's loading. Having such an enormous delay loading a saved state severely reduces the usefulness of saved states. Is this expected behaviour? Have I encountered a degenerate case with the game I'm playing and there aren't usually this many shaders? I'm playing Link Between Worlds.