#Failure in local comunication (rooms)

34 messages · Page 1 of 1 (latest)

hollow mortar
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I want to trade medals (local communication) between two instances of yo-kai watch, I have setup a second instance of azahar, regenerated the console id and connected both to a locally hosted room. They do see each other, I can select the other console in the connect screen, but for some reason it gets stuck when actually trying to connect. Any clue as to why this could be?

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Just to be clear the fatal error shown in the image is not relevant, that's from a crash of the settings, it does not occur during the communication

ember hollow
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but it works for ykw blasters and ykw3

hollow mortar
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is there a gh issue?

ember hollow
glossy path
ember hollow
glossy path
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nintendo had like protocols that had like 0x then a number and its like networking stuff hard to explain for example luigi mansion 1 3ds uses 0x4 for multiplayer hence why it does not work however pretty sure someone is working on fixing the rest of the protocols which in return will fix the games that dont work currently

glossy path
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into azahar so ykw2 multiplayer might work

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No promises but im saying it MIGHT work

ember hollow
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Too bad it doesnt matter

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Im on mobile

glossy path
ember hollow
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Only one

glossy path
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i bought it years ago on my 3ds and my data is corrupted when i went to transfer it over

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to azahar

glossy path
ember hollow
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Lost my 3ds after transfer 😼

glossy path
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no the save data

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it says its corrupted now

ember hollow
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I forgot how to do that I was too busy playing to remember 😼

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hinozall fried my brain

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Im so serious

glossy path
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lmao imagine i lost my 3ds after transfer

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it just dissapeared after i transfered would be crazy

ember hollow
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Im very prone to losing things

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Like this one time I bought a beyblade

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It was very cool

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And now its nowhere to be found

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Shi tragic

glossy path
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yep