#lime3ds when playing smash and fighting lags at -25 fps

1 messages · Page 1 of 1 (latest)

drowsy bone
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my computer specifications:
inter core i7
amd radeon hd 5450
8 gb ram
4 cores 8 threads
I have lowered the resolution to the minimum, I have adapted the graphics to my system, I have seen citra/lime3ds optimization videos, I have done it and it is still below 25 fps slow, it does not even reach 30 fps, solution please
(When the game is loading or is in the menu screen, to choose smash only classic mode, training etc, the game runs fluidly at 55-60 fps)

shut osprey
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#1240771986985320531

shut osprey
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Yeah, you aren't going to get a stable frame rate on the hardware you're running. Early 2010 hardware, ouch.

drowsy bone
shut osprey
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There is no configuration issue here. The log is reporting pica shader errors, which I am assuming is being caused by the hardware.