#Make so the different Difficulty of the Map gives more Coins

1 messages · Page 1 of 1 (latest)

slow wedge
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Make it so every map Gives a slight Coins multiplier like the Modifiers.

Easy 1.00x
Medium 1.10x
Hard 1.15x
Extreme 1.25x

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Mb with Easy should stay at normal (Not give u any coins multiplier) :>

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There is currently no point of playing any map beyond Easy except maybe to see what it looks like once or twice.

shell geode
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Yea bump

slow wedge
untold monolith
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Bump

pale glade
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I don't think people know that the tags let's you see the pland things

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Nvm they cleared them

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It is planned last i checked tho

daring bridge
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they need, i am level 120 and still havent even played on any map except for plains and baseplate

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because there is no reason to play on the hard maps if the easy one are just better with same reward

thorny python
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agree

safe plaza
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Bump

slow wedge
unique sentinel
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When I first started I grinded easy-hard on extreme (when I failed hard I went to a medium map that seemed easy, which is the sand map)

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Since I figured extreme gave 1.5x more or something

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Which I think it does

slow wedge
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?

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whut

untold monolith
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Bump

slow wedge
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:)

scenic nimbus
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how do get zenith

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wow

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grind

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so uh

daring bridge
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What

shell geode
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Doesn't it?

opal anchor
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.

light condor
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we need it

zealous crane
tranquil anvil
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got added