#Please Introduce an pvp/arena pvp

61 messages · Page 1 of 1 (latest)

frail arch
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It will be perfect game if u will introduce pvp or an arena pvp

spice mortar
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NO, any game with p2w should ABSOLUTELY NOT have an arena

magic nimbus
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Could you explain why it would be perfect if it is in the game?

frail arch
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Becouse in 2026 i prefer to have some competition in the game that i play, olso becouse is a multiplayer so i would like to have an arena where our characters can fight

frail arch
spice mortar
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its DEF pay2win if you add pvp

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Buy ash ring, gets more ash than f2p, get more stats than f2p

buy time skips, do time skips on mobs and use them on hunter to get more stats than f2p
buy gems, use gems to reduce hunter costs, get more stats than f2p

fading panther
frail arch
spice mortar
frail arch
spice mortar
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Paying to win. An unfair advantage given to those who pay

frail arch
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Introducing a PvP arena doesn't mean a player has to play it.

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If u like u play arena pvp, if u don't like it you just don't play it

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For my opinion, it's just an opinion ( i respect your opinion) its an online game so i want coop and controversy with other player

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But is my wish Nothing more

magic nimbus
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And what would this pvp feature offer as a reward?

ocean meadow
# frail arch If u like u play arena pvp, if u don't like it you just don't play it

You're correct that "if you don't like it, don't play it"
But...
Idle incremental games attract people with OCD and completion drives. If you add something that IN ANY WAY is worthwhile, people will do it, even if they don't want to. That's just game theory.

PvP is always stressful.
I like the relaxed nature of this game currently.

spice mortar
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Player 1 plays for 100 hours f2p

Player 2 plays for 100 hours but buys ash ring and 24h worth of time skip effectively giving him (50% more dmg, 10% more crit chance, 15% more crit dmg etc etc from ash and hunter)

Player 1 fights Player 2, player 2 wins, Pay2Win

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You literally cannot break it down any simpler than that

ocean meadow
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That said, devs gotta eat and buying progress doesn't hurt anyone. a1_g_gnoll

spice mortar
magic nimbus
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i'm always in favour of naked pvp, what's more satisfying than skilled combat? like how Easter event dungeon, your stats don't matter. hell to make it more interesting, have choices of stats / skills that people can choose as they prepare to enter the arena, like how curios are. You have like a minute to prepare and off you go

oak sonnet
magic nimbus
cerulean sun
magic nimbus
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or the mechanics of said system

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it should be something that is not too significant in the game

cerulean sun
mystic latch
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PvP is the missing mechanic in this game, it's amazing! Please consider some form of dueling interaction between players. It may be with equal status, but with some kind of reward for participating. Anyway, I spend hours just looking at the screen watching this beautiful game, and I feel like all that's missing is a good duel and interaction between the players

exotic dagger
frail arch
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I repeat, without offending anyone, I respect everyone's opinions, but if this game has "Online" in its name, it requires competition and collaboration among all players
(Clan co-op) (PvP or arena PvP).

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90% of games have P2W.
But if a player who plays F2P has the opportunity to get the exact same things as someone who pays to get them, then we're talking about P2Skip, not P2W. So, if a player who pays gets what they need for PvP or any other PvE content in 1 month,
while a player who doesn't pay gets the same in 6 months, then I repeat, we're talking about P2Skip, not P2W.

exotic dagger
frail arch
somber furnace
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L suggestion. PvP kinda doggers in games like this

exotic dagger
magic nimbus
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yet u do not offer how this pvp would be like or what's the point / reward to do it. either flesh it out properly or this suggestion is terrible

frail arch
# magic nimbus yet u do not offer how this pvp would be like or what's the point / reward to do...

For me, the most important aspect of PvP should be a leaderboard where the strongest player is at the top, thus competing for positions. Then, as for all the participants not at the top of the leaderboard, they should still receive rewards that are useful for the game but not essential. Rewards that are not only useful but also nice, like exclusive skins and pets for those who compete in PvP...
I'll take some time to think about it and propose other things that make PvP useful but not essential...

magic nimbus
exotic dagger
magic nimbus
frail arch
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Is not vague, is arena pvp on idle game

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Like evrey idle game

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But w8

exotic dagger
frail arch
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2 options
The first is an automatic PvP based on the player's progression and armor.
The second is that skills become castable firsthand, which means a minimum level of skill on the player's part comes into play, not just equipment and stats.

frail arch
spice mortar
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No offense at all. I dont think we should take suggestions from someone who doesn't even know what pay2win is 👀 and judging from the 35 X votes. I think the community shares that sentiment

fading panther
# frail arch 90% of games have P2W. But if a player who plays F2P has the opportunity to get ...

In the current iteration of the game, sure it's pay to skip. Because as it stands there is no "winning". It's just faster progression but there is no PvP, no leaderboards, etc. Nobody else's progress affects your progress, etc. That's the entire point of what everybody has been saying. >>>IF<<<< the game adds PvP, it BECOMES pay to win because that skipped progress now gives an advantage over other players

frail arch
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Is like to play clash of clans without attacks

fading panther
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No it's not, because clash of clans is designed to be that type of game.... It's like me complaining that Valorant doesn't have PvE 8-man raids

lucid linden
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What would the point of PvP be? Players that have played since the start would just roflstomp everyone else anyway. New player exeprience would be horrible trying to fight for the scraps with zero chance of ever reaching the leaderboards.

Unless you make it the so called "naked pvp"..but again. Would it be actually active players fighting against other active players? Or what many games do..you just fight an AI controlled dummy (with the same name/look as someone) that you kite around and kill with little effort?

For me, there are sooooooo many more interesting things to add than PvP..which I see as totally pointless (in this game)

somber furnace
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man this suggestion got ratio'd hard lmao

exotic dagger
somber furnace