#Make resting in town not a complete waste

5 messages · Page 1 of 1 (latest)

empty coral
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Characters could get a buff that lasts equal to the amount of time idle in town for some sort of "rested exp" like in warcraft? While i dont suggest superficially the buff to be an exp multiplayer, i dont think that would be bad

The idea is to have time spent there offline or not, to not be a total waste at least, making it have a niche use that people might want to aim for once in a while would be better so its not a "useless feauture" that's just there as a "sorry for your(our) oopsie xD have a candy", but yeah a candy is good too if this is asking for too much

So what about: all towns give a buff , every minute spent there -> 30 seconds buff ( ×1 if online or ×offline gains if offline )
• act 1 town : gives a buff for magicfind ( ×1.5)
• act 2 town : gives a buff for exp and gold (x2)
• act 3 town : gives a buff for woodcutting and mining multiloot ( ×1.5 )

next delta
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Counterpoint: don't go offline in a place with nothing to do

glossy salmon
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How about if you go offline in town the game places you in the last zone you entered to stop that from even happening, otherwise just don't make the mistake and if you do take accountability for it

next delta
glossy salmon