#Help me with crashed plugins? in 5.0 Beta6

17 messages · Page 1 of 1 (latest)

burnt fjord
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Not sure how to open up my project here... it might be related to new beta 6... but just thought i would check with you all to see if you have solutions and workflows for when this happens....

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i open a file and it just hangs indefinetly.

clear goblet
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And if you may want to copy all tracks content in a new project, disabling devices..

burnt fjord
clear goblet
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To check which one didn't init, simply check which is still "running the rolling dots" and didn't complete the loading phase. As simple as that... Actually you should have the possibility of terminate the plugin sandbox if you select a different sandbox for each vendor or for plugin, or even individually...

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Which sandbox mode are you currently using? In case you don't understand my unprecise terminology, it's in the settings page, "Plugin hosting mode"

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And the suggestion to copy all track content is because I guess you don't have a backup, maybe saved with a previous non beta version.

burnt fjord
clear goblet
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sorry... disable is the wrong term... I mean deactivate...

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then you reactivate one by one

clear goblet
burnt fjord
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Or is it like a strange save state for video game

clear goblet
# burnt fjord You would think there would be a way to match parameters?

I don't have enough information to answer. For what I have seen, there is no warranty of correspondence about parameters naming neither in different versions of the same plugin, don't even talk about values correspondence. One might think about making a controller script, or something like that, to support this operation, asking for user intervention to confirm, but there are not warranties it can always be done, I believe.