#Multiple hunt in a location

1 messages · Page 1 of 1 (latest)

spice tree
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I think there should be a way to choose how many days you hunt in a area (with higher days having increasing chances of encountering more and more monsters) We all grind certain areas and i think it would add a neat little aspect of people challenging themselves on how many days in a row they can hunt.

As a better challenge you can add a status that is like "Tired" or something where after a certain amount of days spent hunting in that area in a row you get progressivly weaker requiring you to go to a different area to rest or consume pills or something

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I would like to add there is the status you get in the Core formation area (where you go into the mines) and the deeper you go the more debuff you get

quartz sundial
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I'm all for this, the only question is how it could be implemented with the same level of polish as the ready if the game. Maybe something like how chasm allows you to keep pushing, and dividing the explore button into explore/hunt or whatever term fits best.

spice tree
ashen breach
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Actually the difficulty doing or similar toa mundane/bf run(if you reach the lowest weakness/fatigue bar) but easier..

Also for group hunt, thats is almost same trying to beat puppets, like 50 monster same time comparable to a w25 puppet or something..but its a good way to waste time beside meditating

spice tree
quartz sundial
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Grind, pretty sure the point of this is materials. Or at least thats my read of it

ashen breach
spice tree
quartz sundial
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I don't know if floor skipping, as it is would work for this, though. Chasm was a bit more special.

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You mention puppets Grind when puppets specifically don't give materials

spice tree
spice tree
ashen breach
spice tree
ashen breach
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Also 1 thing i said earlier, another good way to waste/skip time beside meditating(1 month)

spice tree
quartz sundial
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Roles. And two trophies. That's it

spice tree
ashen breach
spice tree
ashen breach
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You should try all puppet type though to see if your build truly holds not just 1 type