#professional pillar architect and construction company
1 messages · Page 1 of 1 (latest)
This is actually quite strange, since each source of qither must be unique, i think
I thought that each such source is unique, so there cannot be blueprints from plot pov
but maybe I'm wrong
lore could be that they're actually "professional pillar architects", trained to make good layouts with the shards that the cultivator who talks to them has
but idk if it makes sense lore wise to tell them about your shards cause that puts one hell of a target on you
i don't really see a way around it tho 🤷♂️
hmm, it might work, but let's leave the thinking to Lyeeedar 😂
just trying to address your concern :D
Also could just have a 'put qither source here, you dunce' instead of a specific one.
so a source independent pillar blueprint?
then it should be done for most-common 5-qither source
Yee. Something that just expects a 5+ or even a 3+ origin. Marketed so it seems like they're for everyone, not just us.
assuming the 1-source gets added, it should probably take a beam of 1
that source being the explanation for the amount of lf cultivators
This sounds like modded npc content and would require layout importing
If we could display images from interacting with items
We could have maps or illustrations of modules and parts of a pillar using shards
And we could also have books as items if we could display text when interacting with items
But then, we would need a more optimized inventory system if we are going into a route with more items instead of layout import like manuals have style imports
Maybe further separating inventory in different inventories