Add like a slightly transparent blue wall that has no collision but visible and it acts like a no grab room except the owner of the side of the room can grab the items in it in the middle of the room for 2 ppl and add 2 walls for 3 ppl but the host gets the most space to work around 3 walls for 4 ppl host gets the most space and IF the player in the other room wants to give the other player something either they throw the item to the other players room or you hold the item in your hand while holding a button to allow the other player to take it and the walls also act as a barrier for other players to not spam buildings in the other room (good idea or no?)
#No stealing feature in multiplayer
1 messages · Page 1 of 1 (latest)
This kinda defeats the purpose of removing the walls in the first place. People wanted it gone and the devs did just that. I dont see this having any benefit, so I won't be the one to approve this
Remove what wall?
The invisible wall between multiplayer shops that was in the game at launch
People wanted to enter other people's shops for whatever reason and what your suggesting would give them no reason to do so
I meant it as the wall has no collision but you can see it but it’s not like fully transparent
You can walk around in other ppls side of the room but no be able to interact with anything
I saw your message the 1st time
The only 2+ ways to give the other player an item is either throwing it to the other side or holding the item while holding a button to allow the person to take it
Sorry
Wouldn’t it be better if it was a setting?
This still brings up the issue of giving people no reason to go to their partners shop because there's nothing to do. Throwing could work but it just seems like such an unnecessary addition. It would make sense if this was a lobby setting or smth but forcing it onto everyone just doesn't make sense
So your suggesting it as a setting would be much better?
And there are some reasons for people to go to the other side maybe teaching them the game or something else
Off by default, yes
And I also have another suggestion if you have some time
Oh nvm
✅ Message #1483863183021051904 message has been submitted as a Suggestion.
#274: Add semi-transparent walls for private crafting areas in co-op mode
Add like a slightly transparent blue wall that has no collision but visible and it acts like a no grab room except the owner of the side of the room can grab the items in it in the middle of the room for 2 ppl and add 2 walls for 3 ppl but the host gets the most space to work around 3 walls for 4 ppl host gets the most space and IF the player in the other room wants to give the other player something either they throw the item to the other players room or you hold the item in your hand while holding a button to allow the other player to take it and the walls also act as a barrier for other players to not spam buildings in the other room (good idea or no?)
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