had to farm the berserk story stage for nose familiar and ngl it felt like atomic bomb vs coughing baby with how easy the stage was
i don’t think the devs need to straight up buff every easy stage’s difficulty, as it's a bad idea, but it’d be cool if we could increase the difficulty ourselves depending on how strong we are, and then the rewards scale with it too. like maybe the nose familiar drop rate goes from 10% to 20% on max difficulty or something.
pretty sure people have suggested this already but i just wanted to bring it up again.
(and yeah this idea is obviously inspired by utdx)