#Takedown thing on the side isnt accurate
1 messages · Page 1 of 1 (latest)
<@&1418965288287862916>
I had no idea what to call it there isnt anything specific i think
might not be tracking enemies who die to dot
thats why i put it as minor
yea I'll check it out
im not really expecting yall to do smt since its just a lil bug
alr
Seems to be counting dots as well very weird
yeah
js a minor bug so ion really expect stuff yk
im p sure it only tracks kills icl
usually u see around 250 takedowns in a story map no?
The thing is how can 1 rukia have a higher takedown than total kills
oh nvm then
yee
i think its js innacurate
@turbid jetty yeah im doing the winter event and its also not accurate'
thats weird
send your team
alr
wait i think i know off memory
it was
limitbreaker modifier
eh ima js ss
@wheat topaz
alr thanks
with limitbreaker
@wheat topaz
is it only innacurate for rukia
for everything
i forgot to screenshot it
but in winter event
my ice manipulators
combinded had more takedowns than it said
combined or individually
so like
it said
800 takedowns
and
all my ice manipulators had 250 takedowns each
aka 4
@wheat topaz im in a match rn ill send ss of all my rukias aka the only units that are doing dmg rn
thats intended, multiple units can hit the same enemy and all get the kill
^
so wait
thats
497
this guy all the way at the back is 48
my armored mages who arent hitting anything rn have 77
combinded thats more than the 250 on the side
1 rukia shouldnt have more than the takedowns on the side
apoc is AFK: AFK - an hour ago
it can only be 1 takedown per enemy for that 1 rukia
ik
i was referring to the aokiji thing
Oh ic
the rukia thing isnt
isnt intentional?'
isn’t intentional
alr
!!a Too minor to report, thanks for reporting.