#An much wanted QOL UPD (VERS 2)

1 messages · Page 1 of 1 (latest)

unkempt terraceBOT
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Please ensure that your suggestion follows the Suggestion Rules in #1351363086409531392,

torn sparrow
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OPEN TO CRITIZISIM‼️

fading bramble
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With me gift box feel like it would break the game too and trading is really not a big problem rn

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with trading it only let you to trade the unob which most of them are really outdated now

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In exchange maybe add taxes

torn sparrow
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thats one way honestlly not bad idea

sick ridge
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first 4 is fine
auto next is fine
mod priority is good
keep story as is, it doesn't really need to change it's not a core part of atds anymore
keep inf as is but maybe up the rewards given how difficult it is for new and even old players to get it
this upd is sufficiently difficult, there's a fine line between too hard and too easy; there are harder modes like elemental towers for endgame players
boss events - eh it's more of a remnant of old av; you can see how they've improved for the better over time
legend stage - yeah ig
wl - you can literally beat it in a few hours with some patience; i don't see wl ever becoming engaging
creativity - the more recent upds especially since 10.0 have hosted a variety of more unique mechanics so idk what this is abt
crafting potions in the summon area would be handy ig

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gift boxes - this is literally just trading but with gems and gold, it's going to be abused by bots
actual vanguard questlines - unnecessary
trading - fine as is
powercreep - eh
make bp - no, completely unnecessary; no one will buy the bp if they can get it for free - especially given that it's not even essential
make units come back - old ones returning will cause controversy since there was no heads up about this and will obviously influence their trading value; could be possible for future exclusive units if they are marketed to be returning characters

cinder palm
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He's gonna make version 3 now because of you

sick ridge
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what did i do

abstract belfry
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the first part is a good collection of qols, second part is shit

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says that trading cause damage to a game but that is depending of how the game handle it, the only game that was ruined by trading was AD, aa trading didnt cause any damage to the game

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and dont even mention how it damage a game, we have it for a while and it didnt cause any issues, in fact it benefit the players bc they reduced the cost of rerolls for robux bc of it

abstract belfry
torn sparrow