#Adam from Record of Ragnarok

1 messages · Page 1 of 1 (latest)

wheat field
#

this is a bit low effort so be warned.

#

thats kind of it

wheat field
#

bump

wheat field
#

bump

wheat field
#

bump

wheat field
#

bimp

lavish arch
wheat field
vapid plank
#

Doing a mimick unit is complicated, but for that more than mimicking a unit he could instead mimick the enemy's his fighting.
Example, a enemy uses an attack that stuns, well now Adam knows doing that aswell.
The enemy knows debuffing? Well now Adam debuffs aswell (like reducing the enemy's total HP for a set duration)
But my take may be more complicated

vapid plank
lavish arch
wheat field
lavish arch
wheat field
vapid plank
#

Her passive Could be "forbiden bite" the unit for whom this familiar is related cannot be forsakened (making It so the unit is not affected by things like infinite tsukuyomi or others, and at the same time mimicking the story where they were forsakened of the holy land for taking a bite of the Apple)

wheat field
lavish arch
#

It's gonna be 1 placement

#

like monkey king is

vapid plank
wheat field
#

if there were to be an adam familiar, his volund valkyrie should fit the bill imo

vapid plank
#

You wouldnt use skull Knight out of lands of the god's for example

wheat field
#

but i do like the idea

#

its just that with my perspective of the unit, it would be overkill to add a debuff kind of passive

#

or familiar in this case

vapid plank
#

There are strong familiars like Bird afterall

wheat field
#

yeah but it's a different story trying to balance the whole anti-debuff thingy

#

i think it would work in a smaller scale at least

#

but doesn't completely undermine the whole mechanic thingy

vapid plank
wheat field
#

i can see that but the problem being is that the familiar is too specific in it's usage. like you previously said, it would work in infinite tsukuyomi but outside of that, there's no use to it

#

otherwise it would be a vanguard familiar

vapid plank
#

There is nothing wrong to have familiars be a one way use

wheat field
#

but aside all of this, i can see the concept it's just that i dont see how it would be executed succesfully since it is complex

#

tackling stage debuffs and all

vapid plank
#

Halving debuffs

wheat field
#

or just effects in general since that would help alot on stun centered units

#

like kenpachi or

vapid plank
#

And maybe have some extra Kick to it, like increasing SPA for each debuff received (like 5% with a 20% Max stack)

#

As familiars often have two passives

vapid plank
wheat field
#

yeah but for the majority of it, the first passive is the only one that actually does something. the 2nd passive is usually extra element damage than anything

vapid plank
wheat field
vapid plank
#

Like halving the debuff but having that porcentage Given to spa aswell, or half of It.
Like when you receive 10% damage debuff, you receive a 5% instead and a 2.5% spa reduction

wheat field
#

well, i think sooner or later we could see if they did something on that

#

for now, it's a bit of confusing topic to talk about considering that stage debuffs are vastly different from enemy effects

vapid plank
wheat field
#

yeah something alike

vapid plank
#

Actually if we take the "apple" example as before, maybe It doesnt have to only apply to infinite tsukuyomi, but also Badibi's Magic or even Gilgamesh enuma ellish. If they make a concept for "forsakened units"

#

The three of these technically do similar

wheat field
#

they'd have to make a whole system for it then

#

it's not gonna be a simple stat increase or anything simple

late badger
#

why unknown over nature

wheat field
#

his attacks are not natural since gods are enigma beings

#

and being the whole created in god's image

wheat field
#

bump

round willow
#

best dad adam W

wheat field
#

bump

wheat field
#

bump

#

bump

wheat field
#

bump

wheat field
#

Vump

wheat field
#

Bump

wheat field
#

bump

wheat field
#

bump

wheat field
#

Bu