#Revamp the unit animations on placement
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Oh nice… let’s remove every downside of a unit possible because you found it annoying
Welp… I tried my best to not use
I mean just like astdx its just there to look cool it should be disabled if I have vfx disabled lol
yeah its definitely annoying,
my idiotic monkey ass broly just wants to destroy vegeta while mobs leak from his range
having animation on placement as a downside is such a stupid point 😭
legit not even a bad suggestion this should be option icl
if this game not having units that deal million dmg on placement
get on als
it doesnt though
I’m not planning to argue with that
vsjw when he kills 40m boss on placement
Let’s delete the unique and downside because we feel inconvenience
cause im right 
"lets refuse to equip early def unit and use full of vanguards"
domt think we need to remove it just another setting to disable it
Ye ye, whatever help you sleep at night
Literally same shit
u got the wrong argument in this suggestion chief
With extra step
If you remove animations u can have escanor do more than 37k dps at the start
It’s not hard to realize that the placement animation is just there for balancing purposes
technically esdeath and yhwach can do the same job
esdeath and yhwach can do million dmg?
thats what i was saying
there is one exception is guts
but nah
he costs only 1.2k on placement he deserves it
most of the animations are from dps units
What is bro even talking about
Escanor doesn't have one does he?
💀
All mouth no brain
One message removed from a suspended account.
Ooooh right the guy who thinks these things are for balance is talking about brains
These animations are literally only there for asthetic purposes if it was to maintain "balance" they wouldn't have dropped sukuna who does way more than all the spawn animation characters combined
Only one I think who could even compete is broly
this guy think sukuna could kill a 40 million hp boss on placement
does rupture + having crit passive on placement
300k dmg + burn on placement
immune to bullshit + stacking dmg on placement
compare a support unit with pure broken ass dps units
even griffith has something similar to placmeent animation
broken ass kit is locked behind 8 waves domains
i should have done ts same as u

only support which are supposed to early def dont have placement animation thats how kaguya passed it
Yeah now were just typing shit to type lmao escanor does not defend better than sukuna neither does broly and rupture means nothing to me because nothing in this game has regen that can survive the current sub dps let alone meta dps
Early ^
Ohhhh right please go on name one stage with regen that isnt one shot by a sub dps
In the early phase
Broly is not a "early" defense tower
GG ex
Hes 3k
The boss i mean
Yeah the boss that spawns wave 10 thats not early
They mean units they can place like wave 2 or 3
And handle leaks
By the time that happens youd already have your team placed
im pretty sure there is one at wave 5
They still have alot of hp + gear modifier and regen in some cases
Youre correct but im asking about early wave regens that dont insta pop there is none
That one specific boss wont be a threat til wave 8 or 9
Which by then you already have them placed so the animation means nothing
I mean it kinda doesnt
doesnt matter i meant to say
The animations arent there for balance theyre there for style
Im kinda confused how people think its a balance thing
It does affect early defense a little bit hence why
yo i lwk just had an idea, what if we had a unit that had 1 minute placement animation but was dealing insane amount of dmg on placement 
Escanor guts sjw are the early under 2k yen (if burned) dps units with a animation
When sjw dropped
I'd kinda agree but you could summon
So it kinda negged that
Escanor got summon animation?
bruh
you know they can just keep the placement animation playing while the unit is still attacking the enemies
Idk like ime the only unit thats hurt by summon anim is guts since his range on placement is so ahh
lmao
Yeah i mean I don't see it as a balance thing i think its a style thing and they didnt think it through
Its just inconvenient
yea
People hate it in astdx
that's why I think instead of removing it they can just make it so the unit still attacks even though the placement animation is still running
Only reason it probably is the way it is
Is coz it would look janky
Not saying its a bad idea btw
I mean who would really care about it tho it's just the few seconds
Its just probably their thought process
yea
wl lb 
Again all the av maps are pretty long
so you gonna kill 4m+ hp buu with no vsjw spam or broly
or u are the flash that could spam 999 vsjw within 1s
oh ye and 4m+ hp was only at 100th floor
traitless too
I mean if you bring up lbs then ig but 99.3% of people arent playing that
I personally dont know much about wl lbs as I dropped playing competitive av early due to the bugs
Also i cant imagine being the poor saps grinding a lb and then a bug happens and theyre set back to square zero
idk like goblin killer fraudkuna some1 else prolly