Last tournaments are just like 3 map in cycle, same mutators and just different element buffs and debuffs is boring af. When u don't have monarch Kaguya and monarch Escanor, don't even try to play.
Ban system is broken, unit buff (5x dmg) is most of the time useless because the buffed units are so bad that even 5x damage doesn't make them usable.
Last tournament was just place Escanor, max him, place other units and watch and this will now apply on next tournaments because ban system doesn't work.
My ideas:
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**Maps: **When a map is in tournament, the same map cannot be in tournament for next 4 weeks
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**Mutators: **When a mutator is in tournament, the same mutator cannot be in next tournament. (Last 3 tournaments were resilient mutator)
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Modifiers: We now have only strong, fast, regen, revitalize, immunity, shielded and dodge that cycle.
Add modifiers like exploding, thrice, champions, quake. -
Ping/lags and amount of enemies: Every tournament, there is a problem with ping and lags cuz number of enemies. 400-1000 enemies on the map makes the game unplayable
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Fix unit bans = Every tournament is main unit mon Escanor and the teams are always the same
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Unit buffs = In so many tournaments was buffed one of Buu forms.
Make 2 buffed units. One permanently obtainable and second limited unit that is STILL obtainable (Like summer or spring banner exclusive, and when those became unobtainable they couldn't appear in tournament as buffed unit -
Bonus buff = Add one of buff modifiers every tournament like Money Surge and stuff like that (Obviously not King's Burden and raid/dungeon modifiers) and maybe create new buff modifiers
Maybe some modifiers from odyssey, it would be interesting
I would appreciate a ⭐ to support this suggestion
I play only trait tournaments. I don't know the current state of traitless tournaments so I would appreciate an opinion from non-trait tournament players on this suggestion, thx


