#Making stages mechanically hard is 100% the right choice

1 messages · Page 3 of 1

dusk citrus
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2000

tacit saddle
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Bro you're kinda right fr I support this

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Because I wasn't there ofc ✌️

idle warren
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The cid raid is super fun and I want more stuff like this just let me do the hard mode solo too, the string mechanic should only be there in multiplayer, more stages like Cid raid would be so much fun

supple compass
dusk citrus
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Just needs to be more rewarding

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I’d much prefer having to do one challenging but enjoyable run that over doing a hundred runs in order to get a good amount of loot, but I guess av is too far deep to completely revamp their whole entire game so instead of changing every mode in the game to cater to the player base they should add a mode where completing one single run will give u a substantial amount of rewards

agile breach
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i feel like the aot ex stage drop rates were reasonable

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15%

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but everyone still hated it mainly cuz they're doing such a hard stage just for the unit to be mid

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and everyone thinks that monarch kaguya is required for it for some reason

solar light
agile breach
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would finally force people to use their noggins a bit

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cuz the aot units r so stupidly buffed that u can win traitless with a bit of skill

solar light
dense trench
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And that was one of the biggest problems with it

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Aside from the difficulty

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The fact it was hard locked to EX

solar light
agile breach
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lfelt drops from both

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unless u mean byeken

slate widget
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He means the bottle for byeken

agile breach
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but even then my point works differently for gg

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because gg ex actually did require monarch to solo

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aot ex doesnt

agile breach
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obv just buff the act 3 drop chance atp

solar light
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Or that

agile breach
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why lower it 15% is perfectly reasonable

solar light
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Just to close the gap between the 2 stages

agile breach
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i still believe that they should force the players to play a difficult stage thats still possible to solo without monarchs

elder spindle
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I think AoT EX stage had the right idea with reasonable drop rates, but the thing that sucked about it is you need AoT units to be able to solo it comfortably.

dense trench
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I don't see how that's a problem

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It's a fitting incentive to actually get and evolve the units

elder spindle
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it's a problem or let's just say not what most players want because it needs you to ditch your whole team and play the AoT units just because of this stage.
Unless you can convince me that this team will be a long term meta for the next several updates, there's not enough incentive to actually go for these units

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Units like Byeken although needed EX stages to be done mandatorily (which has been a glaring negative aspect of 6.0) still fits well as a support in a lot of teams, tournaments included.

small aurora
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maybe they took it very seriously

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and did this

loud ember
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true ig

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goated suggestion

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ur suggestions are goated as always tbh

small aurora
elder spindle
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a good use case of the AoT team is for newer players because they can get a decent team which doesn't revolve around monarch. Except for units like Eren or Ymir which need to be grinded in the first place

But I am wondering if there's a noticeable proportion of players (with no meta monarch) who are actually benefitting of it.

small aurora
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well, no one besides new players as you said

idle warren
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aot units are not viable, like no one can get eren, zeke and ymir to max in a normal match, the rumbling is the most useless active ever

loud ember
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tbh I just don't like enemy meter mechanics

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cuz a lot of units has meter

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other then that I'm seeing no problem

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just add more nonvanguard immunity units that's it fr

elder spindle
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nerfing meter based units ... the issue with it i feel is that its too broad. Cuz a lot of units use them.
There was a mutator which nerfed summons... which even though it nerfed VSJW was still acceptable because it was limited to a few units only.
If they made the mutator as "Decrease all meter gains by 50-75%" that would have been a better option as you can instead work on black spirits or smth else to mitigate it rather than outright make it unusable

small aurora
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instead of modifiers butchering units mechanics

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i would rather them do something like btd6

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incorporate elementals in more than 1 way

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steel enemies which can only be hit with fire or whatever

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in my eyes its much less annoying to deal with

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and maybe even more fun

elder spindle
small aurora
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as they have no place in game rn

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basically no place*

digital sphinx
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but lowkey

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holy element

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need rework

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touch them and they heal 3% per hit

elder spindle
# small aurora yeah

hmm that could work but honestly given the fact that the poll showed players wanted elemental buff over interaction means they are less likely to keep it

small aurora
small aurora
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elemental reaction system was the most annoying thing to deal with ever

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it wasnt simple like i want it to be, it was unnecessarily complex and didnt make sense at all

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reactions did not correlate with elements used in it

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anything is going to be better than ts

digital sphinx
loud ember
loud ember
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advantage and disadvantage could work aswell

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I think