#Temporal Rift Changes
1 messages · Page 1 of 1 (latest)
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I mean is there anything wrong
I feel like it would just be good to have them be some sort of semi farmable content, especially if you tryna shiny hunt the units yk
Not everything needs to be a grind man there have gotta be hard units somewhere, and temp rifts make that grind slightly less painful, this would just make temp rifts useless for normal people, add a new temp rift or smth dont nerf the current one
Like i understand what you are saying, but this feature would just piss of alot of ppl
I don't mind hard units, the first part of Baiken Quest with the EX Act 4 is probably the best example I can feel like. Having 4 people on a hard stage although can be annoying at first was pretty fun
Rifts aren't inherently "hard" and more of a grind. You wait 3 hours, Rift Appears, you beat the rift, you wait another 3 hours, cycle repeats. It more tedious then hard, and when I really want to just try get the unit and nothing else
I do understand what your saying though, not everything needs to be a full grind session, but I think this change would just be a little easier without hurting how Rifts act like
This suggestion kinda sucks
I don't really think people would be completely mad at this change, but maybe ill wait and see when more people see this
Again i understand what you are saying and if this was a suggestion for a more unit drop oriented rift this would be fine, but changes the whole point of the “dang i missed the 3 hr rift” backup rift would piss alot of ppl off me included
temporal rifts are there just to allow players to make up missed rifts at a small cost
you are overthinking their usage
Because i dont have the time to hit the 3 hr rift instantly cuz of work so i kinda rely on temps so that when i get back i can do one
Yea I feel like I can see what you guys are saying and I completely understand
Its a long process yeah and mabye the units do need a little buff but if you wanted to make another rift like smth called a vowed rift that has for example a 10% drop chance that costs 50 but has to be soloed, that would make
More sense
temp rifts are fine the way they are ngl
lots of other bugs and issues should be attended to
dude they made temp rifts for people who missed rifts have a way to get rift shards
im sure you know this
but this suggestion
makes it worse
soloable only? thats pretty messed up
30mins to 1 hour
that forces people to play more manually
and i know a lot of people will complain
and people dont like seeing the currency in a mode reduced
the way they are rn is decently fine
they still need some tweaking
Yea I feel like I should put more thought into this suggestion, I would just prefer if there was a way to just farm rifts purely only to just help you get the units, waiting 3hrs at a time, saving up for a vowstone and then you can finally get the rift unit it just really tedious to me
but i do understand that the rift system is pretty fucked
Might close the suggestion and see if I can improve on it, I appericate all you guys is feedback though
no one like waiting 3 hrs