#Buff cid & counterpart passives

1 messages · Page 1 of 1 (latest)

toxic jetty
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Make cids takedown passive not reset when swapping ->> transfer over 10% of cids takedown passive over to John Smith and 2% of John's boss dmg passive to cid maxing out at 10% = boss ->> 20% = takedown so people stop complaining

nimble thistleBOT
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Please ensure that your suggestion follows the Suggestion Rules in #1351363086409531392, or it may be DELETED.
Once this suggestion is older than 2 weeks, it will be locked.
-# You can read more about this change in the pinned suggestion post.

toxic jetty
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Bump

pastel knoll
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Is his own damage not good enough ?

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Also i dont think they wanted this unit to have the same swap mechanic ideology as that of goku

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Goku is built on the idea of consistentl swapping

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But for cid its more like you can keep him in one form for a long time and swap in the future when needed

karmic pebble
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The entire point of this unit is that you either choose between damage or nuke.

pastel knoll
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Swapping is not en passant

rancid smelt
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Cid probably needs some sort of buff but this idea just goes against the fundamental idea of how you're supposed to use him

pastel knoll
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exactly

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he's not supposed to be getting swapped constantly

toxic jetty
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These mfs

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Want cids entire passive to transfer over

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I think cid is just fine

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John Smith is already pretty op with the passives he has

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It's perfectly balanced out

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Literally been tryna say that would be to op

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If they did that

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John Smith already has a build up of dmg on enemies every attack

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What more could you want

pastel knoll
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but then why make the suggestion if ur completely fine with it tho

toxic jetty
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"SO people stop complaining"

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I made another suggestion that would be satisfactory

hollow sail
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hmm, weren't you glazing cid saying he doesn't need any buffs because he has 100k dps or something like that? Odd of you to create a suggestion that is about buffing him

pastel knoll
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if someone wants a buff they'll make a suggestion

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who cares if people wanna cry

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they can make their own suggestion

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dont clog up suggestions when you know you dont want this suggestion anyways

toxic jetty
pastel knoll
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🙏 not what i meant but okei valid

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just let the ppl complain theyll figure it out soon

lament sonnet
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Nah, I think people just don’t like Cid because there’s no real reason to use him. Vergil and Esdeath clear, but since people can’t get Esdeath anymore, they lose out on that. VSJW is still clearly better, so that checks out too. Aizen is always better for MVP robbing. John is excellent—definitely top 10 at least, thanks to being Monarch with around 63k DPS using his entry buff, 40% stack, and a god-roll bird. (not including stacking 2nd passive)

Lord of Shadows is… honestly very mid. He only hits around 45k DPS, not even counting the max 50% buff from his third passive (0.5% damage buff per 1% HP missing—so usually around 25% on average except in Infinite). His nuke takes 230 waves of Infinite to do like 80 million damage if properly using him effectively (enemies have 300 mil hp on some late stage inf maps, I get it, “he’s not a boss killer, john is”), and it resets back to 0 after that. (mon Yhwach hits 100k+ and much easier to get)

I’d rather use Diavolo, Gogeta, Vergil, Dante, VSJW, and potentially Buu over Cid overall but he lowkey doesn’t very necessarily need a buff, but John would also be fine and definitely top 7-8 if he got one and Lord of Shadows would potentially be up there as well

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Further evidence to sustain my message, also people call Kid Buu mid with him still doing roughly 2x Lord Of Shadows dps, so there are a majority of people who don’t really grasp the amount of dps we are getting

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This is pre birb / black spirit as well

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Most people also are just complaining because they think every new unit should be top 5-7 at bare minimum even without their situational reliance

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Also just saying even if Cid ever did get a buff, something like giving John a 1-3 second stun (could even have a cool effect like snare) would make him top 5 instantly probably too strong but literally just add esdeath and he’s doing the same thing but better anyways, and Lord of Shadows could use a small 20% dmg buff or a rework to how his nuke functions and he would be top 6-7 as well imo (HE literally spam ties us up in raid)

eternal geyser
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Thanks for this

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Needed some hope

lament sonnet
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I also agree ✅

ivory lantern
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idk why people are so against buffing cid

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like im certain the only ones that think hes fine as is are people that havent actually tried using him in practice

lament sonnet
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He’s objectively fine, but not “overpowered”

fiery steeple
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Oh goodness we bringing out the dps charts

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Maximum sodium detected

lament sonnet
ivory lantern
lament sonnet
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Almost no real reason to use him over other units

ivory lantern
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utilizing the swap mechanic softlocks half of his lord of shadows dps with the benefit of a nuke, but if u want a nuke then it'd be better to use vsjw or ichigo

lament sonnet
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Not to mention his nuke resetting on use..? Imagine spending 2 hours stacking him just to reset it and it can’t even kill the enemies because they out-scale you by wave 100 lol

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Coming from someone with monarch, godly and birdified John 🔥

native coral
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we av players cannot read

solid turret
lament sonnet
ivory lantern
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state whats wrong with the suggestion ❌
insult the community ✅

lament sonnet
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He’s an infinite unit and the bug hunters all told me he isn’t meant to be a boss killer

ivory lantern
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so peak

lament sonnet
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Yeah idk, you put a suggestion with detail and word and the best they give is insulting you

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Ask why you would use him over other units? “Read the passive”. Oh he has less dps anyways? “read the passive”.

fiery steeple
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His kit is clunky

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Nuff said

lament sonnet
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I asked the bug hunters what his nuke is for, they told me to spam swap him and build up dmg to kill enemies

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can’t do that in progressive

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infinite his dmg is so bad

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but yeah idk sure

ivory lantern
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the entire "john smith does higher dmg to higher hp" and "lord of shadows does more damage to lower hp" is completely useless since u need to actually build up the takedowns first

lament sonnet
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it maxed at 50% only as well because it’s confirmed 0.5% per missing hp

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so it’s not even 100%

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not even 75%

ivory lantern
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and besides doing higher damage to lower hp enemies is only useful for enemies that already have high hp (like bosses) but at that point you would just use john

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it literally makes no sense

lament sonnet
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People will still call him top 3 even if he did 45 dmg because of his passives lmao

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I’ll give it to the devs though

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he might be a demon for PVP

fiery steeple
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How so

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Many better endgame options

lament sonnet
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not getting used

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John though

fiery steeple
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Single target dps isnt needed

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Vergil automatically just becomes bis for endgame

lament sonnet
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In the world of pvp yeah, unless you didn’t really watch the youtubers showcasing

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But yes vergil will be better regardless

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John will outclass Aizen for pvp though

fiery steeple
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How come?

lament sonnet
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too expensive and too little boss dmg

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I don’t think PVP will be farming total damage dealt

fiery steeple
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Aizen has like the highest burst dps in the game besides maybe vergil

lament sonnet
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Yeah he only does roughly 7 mil dmg with wall at max

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John does 9.3 mil in his total range with nuke

fiery steeple
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Wait

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Nvm

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Vergil is going to be terrible

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Because of cc immunity

lament sonnet
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That is also true

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yeah

fiery steeple
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Idk

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The fact you can use EVERY modifier in the game without restrictions seems dumb asf

lament sonnet
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Vergil still does do very good dps outside of cc

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like 50k dps on average?

fiery steeple
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At that point you should just be using dante though

lament sonnet
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Yeah dante will clear when no cc

fiery steeple
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The meta is either going to be dragon sphere

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Or orehime

lament sonnet
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There will also be excluding units too

fiery steeple
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Ban phase seems likely but not officially confirmed

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Ban system also will be harder to implement

short drift
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wait what

fiery steeple
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If you’re required to basically use kinnua

short drift
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pvp wont have any cc?

fiery steeple
fading oasis
short drift
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i forgot about that

fading oasis
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so vergil and dante will be insanely meta and gogeta too

short drift
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how does the modifers work

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is it 1 per enemy?

fiery steeple
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Gogeta will only be meta if you do full dragon sphere comp

fading oasis
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especially with hercules

fiery steeple
fading oasis
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he can crit

fiery steeple
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Yes

short drift
fiery steeple
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Upd 5 enjoyers eating good with pvp

short drift
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extra yen?

lament sonnet
short drift
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i assume

fading oasis
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then vegito can rupture and goku has insane cc

fiery steeple
fading oasis
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oh damn

short drift
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right

fiery steeple
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Dragon sphere comp will be the best in the game

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No doubt

fading oasis
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still gonna be bleach comp

fiery steeple
fading oasis
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yhwach yamamoto and aizen

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also

lament sonnet
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Ngl doubt aizen will be there

fading oasis
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choi will be op

fiery steeple
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Yuha instantly gets counter by mind control

lament sonnet
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Choi and Yhwach yeah

fading oasis
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so we need to get choi

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instantly

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omd

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i just realized that

fiery steeple
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Ethereal choi will be very good yes

fading oasis
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im infuriated

fading oasis
lament sonnet
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deadeye

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always ngl

fiery steeple
fading oasis
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yeah they gotta lowkey buff ethereal

fiery steeple
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But dragon sphere synergy is just SSS tier

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The only viable comp imo

ivory lantern
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after thinking about it i think john smith and lord of shadows should have their passives switched completely

fiery steeple
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You will get shit on with any other comp

fading oasis
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the meta comp will probably be an jnfinite comp

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so choi

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is insane

fiery steeple
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Which automatically limits the options to gohan or orehime

ivory lantern
fading oasis
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dbz doesnt have that though

lament sonnet
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Gohan + John early game will be insane ngl

fiery steeple
fading oasis
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dub

lament sonnet
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💀💀

fiery steeple
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Orehime will be interesting to use in a flex comp

kind isle
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can we all agree that whoever's writing these should never cook again

fiery steeple
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Classic

kind isle
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tons of redundant info

fading oasis
fiery steeple
fading oasis
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i do jot need to know his exact cone size just show the image bruh 💔

kind isle
lament sonnet
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all this useless information bro

fading oasis
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longest one

fiery steeple
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Theres no theorycrafting at all in those descriptions its just copy paste

kind isle
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surprisingly not as long as gokus

fading oasis
fiery steeple
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Gohan, buu, hercool, gogeta, farms will be bis for pvp

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Replace gogeta with todo if needed

kind isle
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this why the wiki tl buns

ivory lantern
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it genuinely can get tldr'd to 1/5 of the words

fiery steeple
fading oasis
kind isle
fiery steeple
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Theres also regen too

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Too many modifiers bruh

short drift
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Vegito

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Handle that

solid turret
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Super Vegito

short drift
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Kinda

solid turret
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Vegito

fiery steeple
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Vegito is very endgame though

ivory lantern
fiery steeple
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Like ultra endgame

short drift
short drift
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Right

fading oasis
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thats why

kind isle
lament sonnet
fading oasis
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numbers = da best

short drift
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Well you can always bring alucard

solid turret
short drift
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Good cc, dmg amp and stops regen

lament sonnet
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traitless + trait pvp as well

short drift
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Cause he gets full aoe pretty early on

fiery steeple
fading oasis
solid turret
raven minnow
solid turret
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Not that thug

short drift
lament sonnet
ivory lantern
short drift
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Or am i missing something

fading oasis
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they buffed alucars cause kisuke was better

fiery steeple
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Actually its hard to say

fading oasis
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lolll

fiery steeple
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Maybe the flex comp ends up being more viable

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With orehime

lament sonnet
short drift
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8 second bleed is pretty good man

lament sonnet
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now he’s goated

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nerfed his overall dps but buffed his support 3x

short drift
lament sonnet
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no one used him for his dps anyways

fading oasis
fiery steeple
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They nerfed kisuke as well

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From having perma wounded

solid turret
short drift
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“Was a bug”

fading oasis
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my goat kisuke was shitting on alucard till that buff

short drift
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I don’t know atp

fading oasis
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its aight though

fading oasis
solid turret
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KannaStare what a boring stage tdy tho
-# just like the last one…

fiery steeple
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Orehime alucard toji deadeye vsjw farms

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Potentially swap speedwagon for todo

fading oasis
fiery steeple
short drift
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What is challenger

fiery steeple
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Idk anymore

fading oasis
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ngl they hit yamamoto with a stray cause of vsje

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vsjw

fiery steeple
solid turret
short drift
fading oasis
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💔😂

fiery steeple
short drift
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Why is there no limitations on the amount of modifiers

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Besides yen

fiery steeple
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And he said “too many factors will confuse people”

short drift
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Cause at some point you can’t counter everything and its not like uou can change teams mid match to adapt

fading oasis
fiery steeple
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Yeah that sucks

fiery steeple
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Idk

fading oasis
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😭😭

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i was deadass so confused earlier today

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why it was inmortal

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they need to add astd notifications

fiery steeple
# solid turret

Idk when they are set on how they want to do things its kinda hard to make them change their mind without 10 billion spotlights telling them to revert the change

fading oasis
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they just appear randomly like energy drain and that slug thingy

short drift
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I mean whats the gameplan behind pvp, you can have the most versatile team but you will always have a weakness which can be exploited by the enemies, so how are you supposed to adapt to that

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I mean ig its a good test of game knowledge

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Cause you would have to know the weakness of the units

fiery steeple
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No intricate game knowledge needed there

short drift
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How do they do it in btd

fiery steeple
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Spam modifier they cant counter spam hp scaling

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Repeat

fiery steeple
short drift
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Yeah thats what i was thinking

short drift
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Like for teams and enemies?

fiery steeple
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Like there is a list of enemies to choose from

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Each with their own preset properties

short drift
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Ohhhhh

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So what made btd pvp so good

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Or was it bad

fiery steeple
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Its fine

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I dont think its necessarily peak

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But its fine

short drift
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Ive heard that it was one of the pinnacle of gaming

fiery steeple
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Yeah id like to have a word with whoever said that

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The base game is good

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And thats what then carries the pvp mode

short drift
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Man hopefully they just do pvp right

fiery steeple
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I have my doubts now

short drift
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Cause they need a dub really

fiery steeple
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After my convo with pyseph and pery

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They need a dev on the team exclusively contracted for sandbox balancing

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Cus rn how shit currently is aint it

short drift
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I thought they had a team for that

fiery steeple
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But idk now

short drift
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Its like

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The testers and someone else

fiery steeple
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Oh naur ☠️

short drift
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Mr.Anonymous

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Balancer

fiery steeple
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Testers “balancing” the game when they have a grand total of one day to see the new content

kind isle
rustic belfry
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I know I ain't hearin' tester diss in here

rustic belfry
# fiery steeple Testers “balancing” the game when they have a grand total of one day to see the ...

But also yeah, this is kinda the case usually. For the most part, testers aren't really directed on balance, it's more just making sure that things work and that reports are made. There's not always enough time to fix everything or things get missed, or things end up breaking when stuff gets moved to live servers during maintenance. A lotta shit goes wrong sometimes, but "balance" generally isn't much of a focus unless there's some glaring issues once we get access to testing things.

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Though there is genuinely a good deal of testing the actual unit balance from the balancers, so that is actually worked with

fiery steeple
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Certainly not everything is as broken on release

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But i cant help but feel pvp is a larger project than anything theyve done previously

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Consequently meaning that its most likely going to have some major issues in the sandbox on launch

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Given how stuff has occurred in the past

rustic belfry
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It had a single day of gameplay/balance testing, the main bulk was just making modifiers works

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As for PvP, that's why 5.5 was also light, because a majority of the dev work has been focused on PvP and 6.0 ever since then.

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I heavily disliked launch Odyssey, though. That's why I was so keen to make an overhaul to the gamemode and I'm still trying to refine balance changes and get them pushed to testing so I can feel them out

rustic belfry
toxic jetty
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Extra dmg towards mobs and bosses

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And it stacks

lament sonnet
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14 hits max btw

toxic jetty
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Wait until they add a broken mode

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Gon be crying for cid

lament sonnet
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Yeah he will be good in event modes with modifiers that do things like giving him extra range but idk

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Pvp he might have a use

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but currently he is only really used on act 2 ruined city

toxic jetty
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Can prob be used for tournaments is people try him out atleast

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He could do more dmg on traitless tournaments

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Cuz of his dmg stacking

lament sonnet
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He loses to several other units even with his stacking dmg unfortunately

toxic jetty
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Meh he's goat

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Yall just don't see the vision

lament sonnet
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Lord of shadows as a whole is why people want him buffed honestly

toxic jetty
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Lord of shadows?

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Take down passive?

lament sonnet
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Yes, the 50k max full aoe dps with all passives fully stacked

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that isn’t even stun immune

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That’s with it maxed

toxic jetty
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They can lowkey revise it

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And share the passives

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Between swaps

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By small amounts

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But devs ain't doing allat

lament sonnet
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The passive on bottom also caps at 50% and not 99% as well

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doesn’t state that though

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John is fine realistically, 65k dps max with bird and like 4 hits off

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Lord of shadows loses to yhwach and aizen both for infinite imo

toxic jetty
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I wonder how much dmg John Smith will do with 100% crit and his passives

lament sonnet
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John has roughly 30k dps more at his max potential than Lord of shadows

lament sonnet
solid turret