Why?
Terrible Mechanic on the 6 life system:
I made the boss 78K to 300K/3.7M hp multiple times in worldline, the boss is ruptured, but still managed to walk dead with invincibility for about 5 seconds or more. Bro was walking through my summons at the end of the base like thin air and then hit the base feeling like he's Obito using Kamui.
- The Rupture should of countered him
- Being invincible for 5 or more seconds on a short routed map is dumb
Solution/idea
In the show he was supposed to be lucky. We could change the mechanic to a chance of dodging units' attack or a RNG system 1-6 to decide how many lives he gets instead of just feeding him 6 lives straight up and giving him invincibility for a long period of time.
I guess you could say I'm coping or skill issue but just wanna get my points out there on how annoying this boss is
. Feel free to let me know what you think or add more ideas.

