#Consider increasing the drop rate for the Legend Stage familiars
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Bump
This dev is slowly going into the atd cycle
They have only 1 game that can compete
And that game is wildly different
Making goofy percentages
isnt that 10 games since theres 2 5% chances
but yeah too low for a familiar
"of the familiar you want"
so if you dont care for the babidi one for example
then thats 20 on average for the pupper familiar
so yeah
kinda evil
BUMP
i want this game has rng
but ngl this game has too much rng
for example new gamemode oddysey
there is nothing that not connected with rng
And thats considering you get the element you want
I wanted a blast one for my gogeta and ended up with a nature pupper
Oh yeah 😭
and even if you get the element you want you could get an awful number on it or on the other passive which is also important
so yeah...
that why corruption exit
but it still another rng:(
And it only works once
ye r
Its like trying to unlock 3 locks all at once
fr
yeah, corruption 1 would do nothing, corruption 4 could do nothing, and 2 and 3 could make it worse 
if I remember the numbers correctly, I mightve mixed them up
out of 30 attempt of corruption
i only get 2 good one
acctualy it 3
hit the max cap of crit rate is crazy lol
my dante w deadeye and god roll turbo
bro down time
is littrealy zero
noice
🎉
the turbo one
that get fire dmg bonus
is busted too
good for choy
and my choy is deadeye too
so double W
did you got any good corruption?
sad:(
welp at least
the corruption grind
is much better now
pre buff corruption grind is hell
yeee true
I wish you could reroll the corruption on the same familiar tho
if you get a bad one you cant even try again...
roll reverse roll reverse roll reverse
LOL
YESS
oh wow
bottom right turbo granny must be insane with deadeye choy
yeah this shit is not fun
especially when you end up needing to get another one of the particular element you want because you rolled a bad corruption
its awful
Is that really the max cap
Doesnt it say 1-50% ignoring familiar caps in the discription
1-50% of 10% crit rate
So max +5%
Oh makes sense
Wdym you dont want to grind days for a familiar with good stats only for it to get a useless corruption
im corrupt everything lol
ah
I think its pretty good
I have one that increases unit damage by 12%
or 14% if all elements are unique but thats kinda difficult