Vanguard Rarity 
Two Placements
Passives
- Life Creation: Every 5th enemy killed will be converted into one of Giorno's ally summon Life Creation with 10% of their maxed HP & their modifiers.
Fast type Life Creations: Inflict Slow debuff upon death
Explosion type Life Creations: Inflict Stun upon death
Strong type Life Creations inflict Bleed upon death
Shielded type Life Creations: Gain Overshield - Infinite Death Loop (Level 6): Gain +20% DMG (Infinitely Stackable) when attacking the same type of enemy that last died; Buff resets when enemy died; +0.1% DMG each time this passive resets.
- Return To Zero (Level 12): Immune to ALL BUFFS & DEBUFFS; Nullifies negative elemental reactions within its RNG; Cleanses all debuffs within its area ONCE; All ally units gain +10% SPA; Gain the ability Return To Zero.
(Return To Zero: All ally units are immune to Status Aliment for 30 seconds; A cutscene plays, after which it ends all enemies are cleared on the map and units upgrades reset back 1 Wave. This unit keeps all upgrades & buffs; 350 Seconds Cooldown.)
Maxed Out DPS (No Traits; All Godly Stats): 20k
[Starting Cost is 2,200; Requires 200k to max out.]
Unique First Attack: Gold Experience (Requiem) plants three tree seedling on the enemy path, which sprouts and deal a small circle AOE when stepped on.
Second Attack: Gold Experience (Requiem) fires a straight line AOE of life energy, stunning the last enemy that got hit for 0.1 seconds.
Third Attack: Gold Experience (Requiem) slams into the floor, causing vines to spread everywhere which bursts. Full AOE.
Third Attack (Alternative): When enemies are extremely close to Gold Experience (Requiem), Gold Experience (Requiem) will change its attack to barrage; Multi hit with a small straight line AOE.
Fourth Attack: Gold Experience (Requiem) reaches its full potential, firing a beam of energy into the ground, stunning for 0.1 s while dealing a huge circle AOE.


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