For those who want to complete the enemy index or get trait rerolls it’s absurd that a clear hard working system comes down to luck.
The enemy index sounds so much like something that you can complete through hard work, hard work as in actual earning work ethics rather than sitting in a game and wasting time on trying to get the last enemy in the enemy index because it’s a 1% chance.
Why not make it where normal enemies you gotta beat like 50-100 times while bosses are 10-20 times? It’ll make it so much easier yeah but why make it the same rarity as getting a mythical on your first pull on a new account??
#Please buff the enemy index
1 messages · Page 1 of 1 (latest)
that last analogy cant be true
and im pretty sure index is 3%
unless that was familiars
normal enemies are 3%
pretty sure you dont need bosses to claim
you get like 400 normal enemies from just playing a single match lol