Currently, the Enemy Index is useless. I have an idea on how to improve it and motivate players to fully complete the Enemy Index.
-
I believe the system used in "Achievements" should be added. For example, by unlocking all enemies in Namek, you could receive 18-25rr + 1500 gems. Exclusive rewards could also be added, though I don't know exactly what they should be, but that's not for me to decide.
-
Here’s another idea to improve the Enemy Index: you could gain +1-5% damage against enemies you’ve unlocked in the Enemy Index or some other buffs. For example, if you unlock all enemies in the Enemy Index for Namek, you gain +20% rewards on the Namek map (EXP, gems, gold, food).
Additionally, the mobs from the SBR raid are currently missing from the Enemy Index.
This update would breathe new life into one of AV's unique game mechanics.

