#'Sentinel' Trait Suggestion

1 messages · Page 1 of 1 (latest)

austere lagoon
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we need more mythic traits

barren cairn
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we need less

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i say the remove all except monarch

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🗿

timber maple
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did bro just make ethereal 2

silent rock
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About whether they should put another one maybe, but it's the same as that ethereal

fossil ember
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did u read the effects lol

silent rock
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The difference is minimal, it could be a bit more different, the mythic traits at the moment are divided into: range, critical, damage and spa and the classic one that increases 2-3 placements damage to a single unit , on whether they should include a Boss killer trait, sure, but in this suggestion I only support the idea

fossil ember
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yeah i was thinking of some sort of additional effect thats is also active when a boss is in range

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the effect is "while a boss is in range" though

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which may over power ethereal if it's dps were higher

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unless it seems better to only have the additional damage done to bosses

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then it could be increased dramatically

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or something like

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each takedown while a boss is in range increases damage against the boss by 0.1%

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capping at +15% for a grand total of DMG +47.5% against bosses and +32.5% against normal enemies

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final possibility could be increasing the crit rate solely against bosses

fossil ember
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bump