#Mythic Pity (For Traits)
1 messages · Page 1 of 1 (latest)
This is a game made for children 
as long as there no monarch pity I feel this is fine
and?
it's a gacha game, it's basically a legal gambling game for kids since u don't actually need to pay to get something
Genshin Impact is the same, u don't have a pity system for good artifacts, Honkai Star Rail is the same
and I believe WuWa is the same
they're all Gacha Games, the pity system is in the pulling units mechanic, not in the stat building
I mean the difference between the 2 best trait (ethereal) and monarch is pretty substantial that having a mythic trait pity at like 200 rrs would be fine
As long as monarch isn’t in the pool for this but for other mythic traits it would be fine
what if I tell u that Ethereal is just as good as Monarch?
Then I would have to disagree unless it’s inf we are talking about
Even tho meta units like gojo and sukuna and sjw all are so much better with monarch
any gamemode where you can place all towers of a unit and fully upgrade, which seems to be more and more common, Ethereal is better than Monarch
there are some units that are better with Monarch, yes, specially units with a global cooldown ability
Idk about more and more common even 50 wave game modes it hard to max every unit
but the thing of Monarch is that you get basically 4 units in 1, that's like, extremelly OP for fast gamemodes like story, challenges, etc...
This is why I believe adding a mythic pity wouldn’t be a bad thing monarch is currently better for every game mode
and most the time if there was a mythic pity it would be solar or dead eye anyways
I just don't think it's a good idea
Kasuki_Doragon (@HakerdosGames) is AFK: recovering braincells - 40 minutes ago
Ehh i think pity would remove the thrill u get from getting a mythic pity
Now im regretting my own suggestion 😭
I dont see a point to mythic pity if monarch isnt included, i would argue that monarch is the only trait that can completely overhaul a unit, all the other traits are just a nice bonus
Traits in general arent needed for most units to do well, and for players to complete most content so adding a mythic pity, especially one without monarch dosent really matter
Would be nice as something to work for ethereal is still pretty good for support units or deadeye for crit units
Yh i get you, but my whole point is that traits as a whole arent needed for you to progress, the whole point of them is for you to get lucky (or whale out) and get a cool boost to your unit and adding a pity kinda defeats the purpose of them
I mean this is a true there isn’t any content in the game that requires mythic traits but it’s effective like in the event you can pick harder cards
They give you free monarch in the new event also tho
With the downside of making 40 percent money
still op ngl
if you had like deadeye and etheral you wouldn’t always need to pick kings burden also makes it easier to macaroni and cheese
The only endgame content that is heavily locked behind traits is inf leaderboard runs and trait tournaments, everything else is easily do-able wihout any mythic traits
Tournaments are also locked behind mythic trait except trait less of course
I dont need to pick it and the best i have is blitz
How much are you making per run tho
But you need to ppgrade like 7 less units on average
Up to 5k if i get lucky with cards, but its the same with the monarch card for me at least
In tournaments tho even the slightest difference of dmg makes or breaks the run
Trait tournaments will be locked behind a paywall even with a mythic pity, as monarch is a must to get top 1
Top 5 tho isn’t
Depending on your bracket, it easily can be
If you have the right units with a mythic trait it’s easy top 5
It it all matters on ur bracket basically
andre said in the interview that they won't/never add this so what's the point of making this
It depends on brackets
If you have 5 people with 2 or more monarchs yea but they sometimes still have to be the correct monarch
Didn't see the interview so aight
Having a monarch gojo can fit in for pretty much every tournament im pretty sure
Not really you can def beat people even with monarch gojo it’s just the people that have the right monarch
But also deadeye and solar arent too much beter than blitz anyway for dps
Deadeye with familiar is 5x better then blitz no cap
And implementing a mythic pity when all mythic traits have different rates wouldnt work anyway,
they can just adjust on pity
How would you implement it then?
Have the guarenteed mythic at lets say 200 rr and the gurenteed mythic has like a 50% chance to be solar, 30% chance for deadeye and 20% for ethereal or smth?
Probably like 15 percent for etheral but yea something like this
💀 200 rr pity for a 1 in 500 trait
I was about to say that, imo it makes no sense to make a pity for a trait with chances which would go outside the pity
Not guaranteed to get etheral even with the pity
theres just no real reason to add pity, we get so much rrs every update
theres literally 200 rerolls in the occult shop which can be farmed in 2 and a half hours if you get 6k every run
Ik but its still a much higher chance than its intended rate
Yea but as you said 200 for a 1 in 517 even if you get all the rrs in the upd still hard to get etheral or deadeye based on odds
These no point making ethereal 1 in 500 if you have a 15% chance to get it every 200, it makes mythic trait's rates completely wrong
Thats the point tho, they are meant to be completely luck based
so what? traits arent needed for ANY content besides traited tournament.
Should we get an alucard pity also? Like every 200k gems his chance goes up to 10% or smth
The only thing to do in the game 😭
thats assuming you get to spin in bulk ethereal each time is a 0.175 chance
be real we all play that shi for like 2 hours most
Dpnt get my wrong, im completely aware that traits are a p2w feature for the "endgame" content, but it inst needed to play the game in its entirety at all
And? Doesn’t make it the only endgame content everything is afk
occult hunt
Ahk and inform tiny works just not as much
The only people who try to consistently get high inf leaderboard runs and high finishes on trait tourney consistently are whales most of the time
unless you pay for it you aint getting the best rewards possible
Ahk is free btw
that is true
this is such a dumb discussion, there is going to be NO content that can't be afked when we got these type of image detection m4cr0s
Tournaments…
I see their full monarch team
Ik but it goes up to a 15% chance per his suggestion every 200 rr, regardless of how long itll take f2p players to get there eahc upd, its still a massive increase to the rate
I mean I get my free 60 rrs a week just for doing a hour of tournament so even then.
Are you sure? if i record my top 1 tournament run and upload it to someone with the same units aint that gonna be the same?
Rng and micro 💀
just reset, you wont have to do any of the work anyways
Every run is gonna be different the only reason you can ahk occult is because it picks the cards
Tournaments are a so so mode anyway, ive gotten top 1 traitless by following a guide
Reset every round and micro nice
"theres no pity for those games" but both games have elixirs you can redeem to get the specific piece your looking fr
Traitless tournaments at least, your meant to min/max literally everything its a sweaty gamemode for sweaty players to get get top 1
And trat tournaments are objectively completely pay to win as someone can guarentee top 1 if he monarchs all the right units
It’s pretty much impossible to create a macaroni and cheese for tournaments because of the amount of micro managing
That's not a pity system, and it makes sense for the stats for artifacts, AV already has something similar called "Worthiness", implemented in stats rerolls
it is a pity system lol, when you lose all the time the game gives you grace and allows you to win for once thats literally what pity means
Thats the point of tournaments tho
Context above
genshin impact artifact system is NOT the same as AV stat reroll, I've been stuck on a domain for 4 months and I've gotten only 3 useable pieces
I meant to say that tournaments arent meant to be afk content, your meant min/max everything you can to get the best result
Yes I was tryna argue that with @reef linden
Oh mb
not even a full set
All good
The way the stats are completely random and you upgrade a random stat when you lvl up the artifact is what I mean when I compare it to stat reroll, the elixir is not a pity system, as pity is usually when you try a certain number of times to get something you want, you don't get the elixir by getting alot of artifacts and upgrading them many times, you have the option to exchange them and get some stuff you want
When you hit pity you have 100% chance of getting something, after you tried a certain number of times to get that specific thing
And the Elixir is not limited to how many times you try to grt good stats, it's limited by time, you only get a single bottle in 40ish days
Yes, react with skull
Huh why the hell yall talking abt genshin impact
Genshin gets brought up so much in this disc its so funny to me
I come to suggestions just to ramble to
I made a comparison to make my point clearer and explain it better, he tries to "counter" that by bringing up unrelated stuff to the conversation to try to somehow proof I'm wrong
"its not pity its just something they give you every 40 days if you didn't get the piece you want"
aight
genshin impact is so infamous for its artifact grind lol people make spreadsheets on this shit every day, it is not comparable to av stat system thats meant to be easy. trait system is more aligned with artifact system
See? He's still talking about something unrelated, when the point of this whole conversation is not if the Elixir Bottle of Genshin is pity ot not, my point is that there is no need to add pity to the traits as for example there isn't pity in Genshin or Honkai for stats in Artifacts, only the elixir bottle which I don't count as pity as you can use it based on time.
And another point, it would make mythic traits way more common than they should be, the whole luck factor of the traits slowly disapears, specially for P2Ws
ohh you wanted to talk about if elixir is pity? then my answer is yes it is, its meant to make the 6 months you take grinding for something take maybe one month
He can't read 💀
"i dont want poors having my monarch grr" AR has pity its literally 200 spins for a mythic and I havent gotten anything good with it
"the point of this whole conversation IS NOT if the Elixir Bottle from Genshin is Pity or not" "ohh you wanted to talk about if elixir is pity?"
your acting like getting traits is only for the qualified when its literally only for people who have a gambling addiction and money
Then go play AR 😭
Also I don't have any monarch
mb i didnt read
Grind the game for trait rerolls? Ever thought of that?
but you did say before that elixir didnt count as pity I was trying to combat that still
There are many ways to get rrs, Achievements, Shops, Quests, the easier infinite source Challenges and the not so easy infinite source Paragon
Boss rush,and spirit shop give so much rrs
K then, it was never my point to start an argument about that, it was just a way to make my point clearer
Trait rerolls should be about luck, not about how much money u got to hit pity alot of times until u got Monarch/Ethereal
I'll admit this game has good ways to get traits but your chances of getting the big fish compared to someone with a wallet is vastly different
I feel traits should be about skill not luck, hearing you talk like this is like seeing fish say they breathing air
Once again, it's more about luck than money, someone with a very big wallet and bad luck can keep on getting Solar and Deadeye, someone with a single roll can get a Monarch
And how would you make traits about skill? Without breaking the experience for new players
isnt that bad also, a gacha game is supposed to reward its biggest spenders not scare them away and make them cry (lets be honest they get rewarded your analogy doesnt work cuz its only luck)
Sooo make the game P2W? 💀
the game is p2w all roblox gachas are p2w
its not P2W?
all gachas are p2w
i think your thinking im saying this game is pay to play which is arguable buts its not truly there
The whole point of Gacha Games is CHANCE and LUCK, in all Gacha Games you're paying to get higher chances, and almost all of them have a pity system for the Characters Pulling Mechanic, you're not paying to get whar you want, you're paying to have a higher chance of getting what u want and I think it already does that by allowing players to buy trait rerolls and gems
your basically sayingthe same thing holy shit, how do you not realize this
It's far from being pay to play, you can play this game without spending a single monetary value
"you're not paying to get whar you want, you're paying to have a higher chance of getting what u want" WHAT, thats literally the same shit
No it's not? 💀
IT IS you basically tryna reconfigure what p2w means holy shit
There is a BIG DIFFERENCE between paying TO GET MONARCH and paying to GET A HIGHER CHANCE of getting Monarch
IF YOU HAVE A HIGHER CHANCE ITS PAY TO WINNNN
🍿
Only pity I could see being decent is like a shadow Pity where we don’t even know it’s in the game and you get monarch after 2k rerolls
W mod?
That feels better than a pity like in the banner, but still...
The whole luck based thing kinda fades away
Imo stats and traits should be luck based
i get better stats spinning without worthiness then with worthiness
The chances are the same, it feels better without worthiness cuz it's faster
but it is better (imo)
Ye, it's faster
I got a Z+ on a vegeta i didnt use and got to transfer it to my sukuna
Basically the chance of getting D, C, B and A stats are overwritten by only A when you have 100% Worthiness, it doesn't boost the chances of getting S and above
Ye statistically worthiness is better
I got 2 Godlies without Worthiness, I just rolled and boom
i only got 1
It's better for starters who don't have the resources and time to get a spare mythic and roll on it until they get a good stat and transfer it to theit main units, with worthiness they can be sure they'll get all A stats
And for new players, all A stats is already enough, as they can't rlly compete or try to play the end game modss cuz they don't have the required units with the required stats
Talking about Boss Rushes, Tournaments and Leaderboards
Sukuna should have bleed
aight
He has good dmg and boosts bleed dmg, that's enough tbh
Almost one of the best early wave units, since he gets full aoe multi hit with 2 upgrades, he is crazy good
Alot of ppl are very sad and disapointed on him bcs he's not top 3 or top 5 best unit, to me he's top 7, maybe 6, but they don't realize his potential and his current use