#Add a way to know how many hits a move does

1 messages · Page 1 of 1 (latest)

gaunt chasm
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js to make shielded paragon and challenges easier

gaunt jewel
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Shouldn't be too hard afaik

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Good idea

gusty ember
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Bump

brazen lily
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this is actually goated??? i like this ideia because of igris and gojo when evo and max, gojo is a single boom but idk how many hits igris does, this would rlly help out

burnt mango
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bump

mossy haven
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b

mossy haven
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b

gaunt chasm
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b

sacred wyvern
river heart
mortal quail
river heart
mortal quail
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This isnt just about breaking shields my dude

gaunt chasm
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its to tell which units do how many hits toji will be pushed out of meta eventually

river heart
gaunt chasm
mortal quail
river heart
# gaunt chasm you do not understand the post js leave

yeah, i do you're just a lazy grinder
you have the time to grind for sukuna but not for Toji? definition of laziness and ur telling me to leave the post because you and i damn well know that i'm in the right here 😂

gaunt chasm
mortal quail
gaunt chasm
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rage baiting used to be believable

mortal quail
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Fr, except i think hes just genuinely stupid

noble fiber
gaunt chasm
noble fiber
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I mean it would be a great qol but #1309711688634863667 would be better

gaunt chasm
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delete that shit

river heart
noble fiber
gaunt chasm
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wht about sukuan

river heart
mortal quail
noble fiber
river heart
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its not hard to join pargraon pick 20+ shields and do ur research in that mode

noble fiber
gaunt chasm
noble fiber
gaunt chasm
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seilorenso called it a good idea 😢

mortal quail
gaunt chasm
noble fiber
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I doubt you’re gonna pick 50+ shields on paragon since you might bring Cha in, and undoubtedly gojo too for stun null SO PICK QUAKE

gaunt chasm
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quick lil heh flex

mortal quail
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This isnt just about shields

frigid nebula
river heart
frigid nebula
gaunt chasm
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this post neva been about just sheilds bro

river heart
noble fiber
frigid nebula
# noble fiber elaborate

Basically, if imagine tournament, if you hit 7 times at the start, there is a chance that you will hit a enemy that has just spawned in but if you hit only once then you will miss a lot of enemies that are spawning

gaunt chasm
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preach!

mortal quail
river heart
frigid nebula
noble fiber
gaunt chasm
river heart
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you're refusing to use Toji.... so how else are you going break 70+ shields? perhaps 90+ actually

noble fiber
mortal quail
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This isnt just about SHIELDS YALL ARE SO STUBBORN LOL

gaunt chasm
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why are you so obessed with sheilds oh my god get them out of your head

frigid nebula
noble fiber
frigid nebula
gaunt chasm
frigid nebula
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Either way I don’t think this needs be to added and wouldn’t be too useful but it’s still a somewhat neat thing to have

gaunt chasm
noble fiber
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MF JUST LOOK AT YOUR SCREEN AND COUNT HOW MANY TICKS IGRIS DOES, GO TO INF, PLACE 1 IGRIS NOTHING ELSE AND COUNT THE MF TICKS

river heart
frigid nebula
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Maybe they can add a unit’s upgrade path and info in collection?

gaunt chasm
river heart
mortal quail
gaunt chasm
frigid nebula
noble fiber
frigid nebula
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Though nobody plays this game on Console and Idek if it supports Console so like 💀

river heart
gaunt chasm
frigid nebula
# noble fiber wikis are important wdym

My point is that a wiki shouldn’t be needed for players to be able to find information, it can be there and is useful but it should not be required to be able to reasonably find information

gaunt chasm
noble fiber
frigid nebula
still pewter
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would need to add it for EVERY single unit which would be really tiresome and annoying

formal ocean
# still pewter would need to add it for EVERY single unit which would be really tiresome and an...

i mean correct me if im wrong because i dont know coding, but it sounds quite simple. Even if this was implemented manually. With the devs knowledge of how many hits each attack does it would be relatively quick.

Would it not be simply adding a little icon to a unit and typing "1 --> 3" (or however many attacks its at, and how many the next attack type would upgrade to)
Sure theres a lot of units and attacks, but each unit wouldnt even take a minute long.

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Spending like an hour for a nice lil qol addition doesnt seem too bad to me. Especially when youre the king of QOL like AV is.
Besides the F2P experience, QOL is the big thing AV has got on AA

still pewter
formal ocean
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it takes an entire dev team 3 weeks on updates, 1 persons 1 hour aint nothin compared to that

mortal quail
gaunt chasm
formal ocean
olive lichen
mighty canyon
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mad confused ab whats being suggested, someone explain please?