#Todo unit stacking (visual)
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Bump
I just realized I accidentally deleted the original message
press f9 and ss
let me try to replicate it rq
Record it aswell
spliced it together because I realized that I should check other parts of this visual bug
So from what I guess if you teleport a currently attacking unit into an area they no longer have any enemies in range their model doesn't move, once they can attack the model fixes itself