#Add Soft pity
128 messages · Page 1 of 1 (latest)
Trading market would tank if there was pity. 
As for how it would work, after the average number of attempts(for example for 1% chance it would be 100 attempts), the chance could be increased by 0.5% per attempt past that, so if the chance is for example 1% and your on attempt 150, chance would have become 25%, but perhaps this is too generous
blame macroers lol, plus it has already tanked hard even though trading is not even out yet
This is L
see if you think the same way once you become one of those who it takes 400 attempts to get the unit
oh and of course im sure it wont be macroable in the future, so im sure you would enjoy spending 80+ hours doing runs manually for a single unit
I only got the igris after 470 runs🎭
did you do it manually? if not, then it doesnt count, if you didnt do it manually then it wasnt you who spent that time
50 hours are still 50 hours even if it was AFK🤷
your being extremely biased, you havent experienced the feeling of doom over spending time knowing it could take so much more time and not even get what your trying to get, and you refuse to acknowledge that its a thing you would experience
your being extremely biased, you havent experienced the feeling of doom over spending time knowing it could take so much more time and not even get what your trying to get, and you refuse to acknowledge that its a thing you would experience due to playing not manually most probably being not possible in the future for these units
soft pity is meant to remedy that feeling of doom
Just farm more🪲
Do more 300 I suffered as well
No igris yet?
I got one smh but I lost my sanity that time
Happens to the best of us

Soft pity is still lowkey crazy
He got it from Als 100% they have item and unit pity
oh it has soft pity? or normal pity?
trait pity too 🗣️
Like if you do 30 Runs you get the item/unit
guaranteed?
maybe he meants the chance increases more run you do
Yep
ye thats what soft pity means
@wraith pawn then this suggestion isnt based on als
Maybe at like 100 runs chance goes to 5% 😈
It's kinda similar tho
100 runs is baby food
i was thinking this
They’re secret and exclusive for a reason
well then why not make it so its not obtainable under 100 attempts if we go by that logic lol
It’s luck based
luck is not something one can control
Same as any other tower defense game, if they gave out every secret unit then the game would be pointless and players would have no incentive to grind the game
if they prioritize the fun of the game then adding soft pity is good
Getting lucky with a pull or a run is part of the fun of the game
right, so there should be a % of people trying for 500+ attempts with the constant feeling of doom that they wont get anything in the end...
you better hope you wont be in that %
soft pity is not to guarantee at the chance it says, its to remove that feeling of doom
without it, you could spend 50+ hours manually playing and not getting rewarded at all for it(50 hours is being generous)
Better then every person having every unit and then having nothing else to do, just look at all the people complaining about lack of content already, its because they farmed for these secret units so much. Imagine the secret units then being 2x easier to get, would make everyone quit the game after 2 days
its because they use automation tools.., they didnt play for more than 2 hours total, all they did is do each stage once and run macros overnight, of course they cry about lack of content, they get everything without doing anything
also "Imagine the secret units then being 2x easier to get", what are you talking about lol, it wouldnt be easier to get, at all, it just would remove the chance of one spending 10 times longer than the usual person would
By making it easier to get bro wdym 😭😭 upping the chances of getting the unit is quite literally just making it easier to get
also rengoku is already ruined, so many people just automated the stage and have over 30 rengokus
Also by adding soft pity the macroers also get the same higher chances, why not just push for a harder stage that has higher chances for the unit like the igris raid
it seems you missunderstood severely, so, lemme explain, so lets say chance is 1%, and you spend 15+ hours doing attempts and get to attempt 100, by that point over 60% of people would have gotten the unit atleast once
so now, lets do that again but up to attempt 200, by that point over 86% of people would have gotten atleast 1 rengoku, 14% of players go 200 attempts without rengoku
at 300 attempts, its 5% of players that get to that point, now, 5% of people is a ton of people, and you could be one of them, do you want to be one of them?
at 400 attempts, its 2% of players that get to that point, at 500 its 0.7% of players
do you think its okay for 0.7% of players to spend 70 hours manually grinding for something that over 60% of players got in under 14 hours grinding?
So would you rather that 5% of players quit and dont get the unit, or 75% of the playerbase gets every unit and quits in 3 days
its already 66% of the playerbase that get the unit at 100 attempts, and 86% that get it at 200
Ok, so by adding soft pity then everyone gets the unit and it’s not secret or exclusive anymore
but it is, its secret to those who spend that effort to get it, if one does not put in the effort, they dont get it, that simple right?
i dont understand why you think spending so much effort and not getting rewarded is okay
Yea thats why its so rare now, making it so much easier to get would ruin the feeling of accomplishment and achievement that you get from finally getting it
like, you cant look at this and think "yeah thats okay", i simply dont believe you
soft pity doesnt add guarantee, it makes it less likely to go 500 attempts without getting it
it also does not make it easier to get, at all, if 85% of people get it by attempt 200, why should the 15% left suffer past that
I think it’s a better alternative than handing out the unit like candy, if everyone has it the people that did get it are not going to feel as accomplished or feel like their grinding was worth it
by the 200 attempt point, you wont be happy about getting it, you'll be happy that you can stop doing the raid
damn its like you dont know there is a ton of people with 30 rengokus
also not everyone will spend 20+ hours grinding for a unit, of course one would get accomplished at getting rewarded for that time spent, what your saying is like being egotistical over other people thinking one is better than others due to getting lucky, if you want that feeling you might aswell download one of those horrible mobile games where you can spend 20k euros to screw over other people's progress
They have 30 rengokus because theyre afk farming 100+ hours, thats not even .5% of the community
wrong, its atleast 3%, would go as to say 5% of the community, but thats not as likely as 3%
rengoku is absolutely worthless
i would say haruka rin too but now that bots got banned im not so sure
You really believe 3000 people are farming 100+ hours afk?
yes, of course
Thats ridiculous lmfao
you just havent seen enough, the community is extremely passionate about not playing the game
That is terrible
trait pity is a whole different topic, not sure how to go about that
Or just don’t add pity to anything except banners 
nah remove pity from banners, we need to make mythic units feel good to get, or whatever that guy is saying lol
if there's no pity for trait then p2w will rule the game
since there's no way to get more rrs unless you camp for challenges and quest
they always will, its the point of the trait system and other things(such as alucard)
there are systems in place to make it that way, its intended
You’re acting as if p2w hasn’t always been the advantage
im just suggesting im not trynna beef
oh sorry if i came off as agressive, just meant to discuss it

Damn slide one Rengoku pls when Trade comes
ill offer 5 rrs for normal rengoku
i wonder if 5 rerolls is too much for one rengoku lol
ill add 3 essences 
i said soft pity not actual pity
soft pity doesnt mean you get it after a certain attempt just increases the chanes after each run when a certain criteria is met
why are we acting as if these units were ever a "secret" and soft pity does not even mean your 100% getting it you can still not get it with soft pity
cause somehow afking doesnt also ruin secret values
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Why ❌ ?
Cuz not interesting
not interesting = x??
Ye, cuz soft pity = casual game
this game isnt a harcore game ☠️
man, I think you should play something harder than AD 
your playing tower defense games that barely require using more than 10 braincells but your babbling about difficulty 😭
Cant give me a single valid reason to NOT add soft pity
they'll change their mind once they cant automate exclusives dw, they just have yet to experience the feeling of doom when being at 300 attempts and having absolutely nothing to show for it, knowing that one could do 300 more attempts and still not get it
Yall say this but i went 400 portals in aa without it getting boron (all manual) and i still wouldn’t want soft pity, i would want to end up getting the unit after some cheap ass percent increase that panders to me because my luck sucks, if thats the case should we have soft pity for shinies as well? Should we have soft pity for mythic traits? No we shouldn’t because its dumb 😭
Shinies are 100% cosmetic there is litearlly 0 reason to need pity/soft pity for them
seeing that theres a chance you never get a mythic trait, Yeah i could argue that you can add soft pity for them but this thread is about adding soft pity for secrets/exclusives so i dont know why you tryna bring up even more controversial topics that got nothing to do with this
Being able to get the unit in 300 or 3 attempts is a part of the game. Getting a unit from a % increase isn’t satisfying. 
It would be more logical to argue in support of a soft pity for mythic traits.
getting it in 300 attempts without pity/soft pity isnt satisfying either lol
there is a deep relief that you wont have to feel that agonizing despair going through so many attempts though
oh but I have
I did 200+ portals for secret pain in anime adventures.
I’m pretty familiar with the despair of grinding for a unit.
No one should feel horrible about getting a unit after 300 attempts. I wouldn’t feel good knowing that because I did so many portals the game is gonna throw me bone either.
I’m not sure what your point is
That’s every tower defense game. It’s how they keep people playing. It doesn’t feel good but you aren’t forced to play the game 24/7.
seems more like a reason to quit than to keep playing
yeah i dont think a lot of the people that dont get a unit after 400 attempts will want to keep playing