#Trait-transfer
55 messages ยท Page 1 of 1 (latest)
(I'm just coping because my first Mythic Trait was Monarch Speedwagon ๐)

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im conflicted, so while this would be amazing, once you have a certain set of traits then trait rolling becomes meaningless, devs would also make a lot less money from p2w players, but not like they need so much money so it isnt that important of an aspect i suppose
fair
i want this, but i dont know if it would be good for the game
you still roll for the traits in the first place though LOL
perhaps with some severe consequences such as losing the unit that had the trait, or perhaps a chance to lose the trait, or being able to transfer each trait only once
oh snap but that got many downvotes, if this gets many upvotes, devs could change their mind
or it just costs 30k Gold if Mythic trait and you need to be level 40+
Yeah, never
30k gold is a ton cheaper than 1000 trait rolls, so thats not enough
30k is nothing, i have like 2m
buddy what
i think being able to transfer each trait only once and losing the unit that had the trait would be good, could give the trait a kind of rusty look to show it has been transffered once
ikik but not everyone has that much
Doesnt matter
it isnt enough of a consequence is what im saying
why should the transfer cost match the original product ๐
oh i did not saying it should match it
"30k gold is a ton cheaper than 1000 trait rolls, so thats not enough" implying an imbalance which should be matched more closely
the fact my message includes it "not being enough" signifies that it has to give more of a consequence than just taking 30k gold, it being only 30k gold is bad
sorry but you have to live with the consequences 
memes surrounding this are too funny to be changed
buddy 50k should be max for Mythic Trait transfers then
what about this, think it would be good enough? or not harsh enough
it just needs requirements and a cost tbh, not a risk
i didnt mention a risk in that message
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did you even read it? lol
fully losing a unit would only be risky if there was a chance at success
personally I don't think deleting your unit for 100% Trait Transfer makes sense
with it being 30k or 50k gold or even 100k gold, p2w players instead of paying for trait rolls they would just buy gems and summon to sell units for gold and that would be so much cheaper, devs would lose out on a ton of money
the suggestion wouldnt be accepted simply cus of that
they would still need to roll for the trait in the first place ๐
once, thats it
once can be hundreds if not thousands of dollars/rerolls
yes, but 10 monarchs could be 10k euros
but with your suggestion of the cost they wouldnt get more than 2 monarchs
we can just make it so you can transfer a trait once then
it would be like 80% less profitable
because Monarch/Deadeye/Ethereal on a farm unit or such is pointless
ye, that would be far far better, and its what i suggested lol
where did bro get this number ๐
it was one of the ideas don't make it seem like it was 100%
but i think it also has to be a bit more than that, like what i said with destroying the unit that had the trait, that + lets say it costing gold(your idea), so, "Trait transfferable once, destroys unit that had it, costs 30k gold to do"
think that would be good? not sure if harsh enough
hmm, perhaps it should cost 10% of the average trait rolls needed too, so for example, with solar it would also need 20* rerolls
this is fine (5k Rare Trait, 10k Legendary Trait, 50k Mythic Trait) all with original unit death :<
ye
No just no
Making it cost gold is the worst thing Iโve ever saw today. Gold is too easy to get and if you got a bad trait on speedwagon then thatโs just how luck works.
Here is another reason why this is bad!
I see people summoning a rares with mythic traits, they can just transfer to a meta unit which is ridiculous.
People can use units out of meta and transfer the very good trait on it to a meta unit which is also ridiculous.
Overall horrible idea will ruin the game
some ppl just need to get banned from suggesting again