#RAID QUALITY OF LIFE

1 messages · Page 1 of 1 (latest)

solar nymph
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The problem with raids is that they feel unrewarding.

Completing a stage 4 in raid awards:
30 gems.
20 cobwebs.
50 gold.
1% chance for exclusive unit.

Right now its worth to the raid only to get the unit since even act 3 gives more shop currency. And due to the raid scaling its more worth to do it solo rather than with friends and even macro it due to the insanely low drop rate.

Here are 2 solutions anime adventures used to fix raids:

1)Add a fifth stage to the raid that is:
-> hard (you need monarch to solo).
-> doesn’t scale with more people (so multiplayer is incentivized).
-> has an increased drop rate for the special unit (aa had x3).
-> has a limited amount of daily clears.

2)Add a pity for the unit after completing x amount of raids.
-> This worked in AA do the raid difficulty.
-> This won’t ruin the units value since compared to right now probably everyone is macroing the stage and it won’t have much value after. This will just help people who did over 100 raids and didn’t get it.

gloomy path
stable plaza
gloomy path
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but it'd cool to have a 5th stage which has a daily play limit with 3% drop

solar nymph
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I'd rather have a fifth stage with more drop rate.

stable plaza
gloomy path
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i want a stupidly hard raid, game is so easy that its kinda boring

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or something like tournament to compete or something

stable plaza
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maybe even hp scaling for having multiple players shouldnt be THAT high

its like x4 hp

solar nymph
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Its a little to early for tournaments since we don't have elements and just barely 10 useable units.

solar nymph
stable plaza
stable plaza
solar nymph
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Right now the only efficient way to do it is to macro the stage. I don't have a problem with macros but I do think actually playing SHOULD be more efficient.

gloomy path
stable plaza
solar nymph
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Anyway, more difficulty should mean more rewards right now its more difficulty same rewards with slower clear. Which is not good design.

gloomy path
lucid dock
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I agree with everything except needing monarch

solar nymph
solar nymph
solar nymph
gloomy path
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it wouldnt make sense for tradable ones to have a pity

worldly rampart
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You should make a suggestion including that @gloomy path

solar nymph
worldly rampart
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but u didnt text it in ur suggestion most ppl dont read
his suggestion was a text regarding your suggestion

vernal parrot
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there not gonna do this because they know if ppl marco the player count is all ways gonna be higher then banning them or limited thigns like content

#

they rather have hell players for money

solar nymph
vernal parrot
gray light
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One message removed from a suspended account.

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One message removed from a suspended account.

forest burrow
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omg plz add act 5 fr
its so much better doing 3 3% chnaces a day then having to grind act 4 1% chances

gray light
forest burrow
gray light
forest burrow
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id just rather do 3 3% chance a day for 20 days then do 200 act 4s

glass prairie
forest burrow
glass prairie
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Also they should add some stuff in the raid shop to increase your damage in the raid

forest burrow
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fr

solar nymph
gray light
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One message removed from a suspended account.

forest burrow
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Andre balancing shi

Hope the do act 5s being hard even with monarchs you’d need a few teammates