#Cha in, Inproper crit dmg.
1 messages · Page 1 of 1 (latest)
Yh it’s a known bug I talked to the phy dude earlier
It should be doing 1.75 + the 0.5 from the trait
But it’s bugged atm
And the visual for when the boss comes is hard to code and change but it is coded he showed me
bump
bump
NOW, im sure of it the crit dmg was not right
i have base damage of 8k but my crit is like 3k? MAX lvl evo Ch-in
ill try to record it too. as it not properly executing the crit dmg. I also have dead eye on Ch-In
You're wrong to think, the 50% crit itself is not 50+50, but 50%, that is, because of the passive, deadeye + pasive = 100% to damage, not 200%+
But the bug is still there, it demolishes 25%+ less
basically landing a crit multiplies it by 1.25, with deadeye its 1.75 but cha in's passive is bugged rn its not adding 0.5 to the base 1.25 crit multiplier or 1.75 if you have deadeye
UP
bump
i think cha in passive is working properly but deadeye crit damage is bugged
the crit chance is working fine
my chaein with monarch does 1.75x damage whch is how it should be (1.25x + 50%)
but the dmg isnt
her second passive isnt working as well
ive never seen her counterattack
honestly just give her a new passive, its so mid 😭
no stun is good
what im sayin
supposedly she attacks back with 65% of her dmg everytime she dodges
sometimes !! appears on damage but doesn't crit
igris gets 30% dmg buff -10% spa and anti stun 💀
your igris should be doing 1.25x damage with crit if deadeye is not working, if its working it should deal 1.75x damage
can you test
so we can find if deadeye is working
sometimes !! appears on damage even though unit didn't crit
and sometimes crit happen without the "!!"
I MEAN
i mean
45% crit chance
so basically 1/2 attacks
if he attacks like
10 times
with the same damage
The problem is it not even 100% damage it only like 75% WHEN IT SHOULD BE 100%
its 100% bugged
no 75% is how it should be
2.282k is normal dmg
base crit is 1.25x, not 1.5x
alr
its the same
bruh
lol
nice game
how tho like im pretty sure base crit is 1.25x
it should at least do that even if deadeye crit damage is not working
This make it even more stupid I have compare 2 cha in And One have deadeye one do 1.5 and one do 1.75
deadeye crit damage doesn't work
both should do 1.75x
my cha with monarch does 1.75x (monarch 5 placement 😭 )
Not all
🔥
it works properly
damage without crit is 100%
well
"properly"
its multiplicative damage but it for some reason
multiplies the addition
so it does 50% then added 50% of 50%
so it becomes 175%
base crit is 1.25x, cha in or deadeye crit is 1.75x, cha in + deadeye crit is 2.25x
but deadeye crit damage doesn't work rn
crit damage is additive, not multiplicative
No her crit damage should be 1.75x without deadeye, but with deadeye it should stack up to 2.25x which isnt working
they never mentioned nerfs for her
so its likely they messed something up with crits
Crits are just messed up
Her counterattack is 65% but as far as I can tell she doesn’t add that onto her damage when she attacks next
It isn’t as if she immediately attacks after dodging stun, I assume it is added onto her next attack which it isn’t
Crit chance is fine now but the damage on deadeye is not calculated correctly
My enemy index is not updating
u in the wrong thread for this
bump
