Versions: Fika 1.0.5.0 / SPT 3.10.2
Networking: port forwarding
Description: every time me and my friends try to play woods using dedicated server it gets stuck on "waiting for other players to load" , we use separate computer for dedicated server , and while a little slow it works perfectly for every other map(besides streets of tarkov , we didnt test it) , we are not sure what causes it , so we didnt test anything beyond other maps . Woods on local(client side, not using dedicated server) works perfectly.
#Dedicated Server cant load Woods
30 messages · Page 1 of 1 (latest)
@steep canopy please attach any applicable log files and mod lists while waiting for help!
[Info :NetManagerUtils] FikaGameObject has been created!
[Info :NetManagerUtils] FikaServer has started!
[Info :Fika.Server] Starting server with SendRate: 20
[Info :Fika.Server] Started Fika Server
[Info :Fika.Server] Connection established with 192.168.1.78:53819, id: 0.
[Info :Fika.Server] Connection established with 176.115.161.24:53633, id: 1.
[Info :Fika.Dedicated] Scene woods_terrain is fully loaded.
[Info :Fika.Dedicated] Scene woods_combined is fully loaded.
[Info :Fika.Dedicated] Scene woods_light is fully loaded.
[Info :Fika.Dedicated] Scene woods_design_stuff is fully loaded.
[Info :Fika.Dedicated] Scene woods_DesignMain is fully loaded.
[Info :Fika.Dedicated] Scene woods_AI is fully loaded.
[Info :Fika.Dedicated] Scene Woods_Sound is fully loaded.
[Info :Fika.Dedicated] Scene woods_Culling is fully loaded.
[Info :Fika.Dedicated] Scene GameUIScene is fully loaded.
[Info :RequestHandler] [REQUEST]: /singleplayer/settings/getRaidTime
[Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/getRaidTime
[Info :NetManagerUtils] Creating CoopHandler...
[Info : CoopGame] Location: Woods
[Info : CoopGame] Setting spawn point to name: 'BP.ZoneStoneBunker Bot, Boss rad:60 3', id: 'b1953b64-37ea-484c-9e1e-123972a53ee9'
[Info : CoopGame] Starting task to wait for other players.
[Info :CoopHandler] AddClientToBotEnemies: Жека Чеснок
[Info :CoopHandler] AddClientToBotEnemies: Андрюха Спартак
upload your Player.log (location in bot comment below) and your dedi client's bepinex/logoutput.log
Do you have a spawn mod?
i dont think we have(we have SAIN , Waypoints and Looting Bots) , and we removed all mods before writing this ticket , it didnt work (dont know if it wiil help but we tested streets of tarkov - it works there , doesnt work on woods)
yes , 12 minutes , we waited 15 on streets , and my friend(who is monitoring the server ) said that it just stops doing anything after like 5 minutes
Start it with graphics and see where it gets stuck
so , we tried starting it with graphics , it got stuck at 61% and windows killed it (it may be cause we have bad videocard (Geforce 210)) , and sent to me (client) error saying "object reference not set to an instance of an object" .
Attach the error log from /Logs
thats what i found in my logs - "|0.15.5.1.33420|Error|maperrors|Warning!!! 132 SpawnPointMarker will be added. They are exists on the backend, but not exists on location(scene). ". I hope thats what you need.
send the log here
oh , sorry , i didnt know there was a log just for errors (i dont play much spt , and most technical problems are not my responsibility) , here it is. Again , sorry . I hope this time i didnt make a mistake.
i talked to my friend , neither of us uses it
dedicated server and both our clients plugins printscreens(from first to last - dedicated server , my , and my friends printscreens(i didnt have bigbrain in my plugins , not sure if it makes a difference)) Edit : per my friends request i specified which printscreen is which(at least i tried)
I would recommend you reinstall your dedicated and follow all instructions from the start, it seems something is not setup correctly
ok , we will work on it , thank you. i will write an update in this ticket whether it helps or not.
reinstall worked , please close ticket - problem solved , thank you very much
i believe you can /resolve