#SWAG + Donuts

1 messages · Page 2 of 1

low dagger
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random live-like is best all around, starting-pmc is great for qb compatibility, impossible raids is great for banging out collect kill quests and so on

vagrant snow
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i see, i tested the crazy presets and omg hahaha

frozen cave
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30 min whit lucky

vagrant snow
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the i like pain preset is fun but omg you gonna die xd

low dagger
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i personally love impossible raids with pmc temrinators sain preset, some tweaks of my own but generally combat every 5 min

frozen cave
low dagger
frozen cave
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yap but at the end, they are bots, gonna die easy vs scav so gonaa hard cross whit their

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its my opinion

low dagger
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ya lost me gg

frozen cave
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i was trying scenarios and live like is the better faraway

frozen cave
vagrant snow
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i have svm installed and over 3000 custom pmc names on it, should i have to disable that??

low dagger
low dagger
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lets keep it swag related tho ill be in general or questions

frozen cave
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in my case, whit my trying, put despawn on scav eneable whit hardcap, boost and hotspot too. and all pmc options dissable, feel so fk alive raid. on that way, when a pmc die, another gonna be create whit scav wars as online

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others config feel like a dead zones

vagrant snow
cosmic echo
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What’s your bot cap mind?

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You use live like?

low dagger
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i use impossible cap at 22 with donuts controlling 16 scav and pmc and the rest left for swag

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boss* have a 90% chance on my sever so i left head room

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60-90 fps with drops to 50 after an hour in raid

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marksmen are 90% as well

frozen cave
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sound good, imposible for my pc

low dagger
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smaller counts with higher despawn parameters could help, but im unfamilar in trying that out

restive flame
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Just wanted to say thanks to all who have been helping others with the mod, I know it’s complicated Drink_Vodka

frozen cave
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stay focus

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in major case this is an comunity project

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whit bigs brains like u

buoyant bison
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Community here is super solid I appreciate you all. Modders people that fix older mods and anyone that has helped others get this all working you all rock !

frozen cave
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like religion we have something in common

heady tartan
low dagger
amber hemlock
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I can't understand one thing. If host dies, bots still spawn near his location where he died? Does swagnuts takes into account whether the player died?

upper elm
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@restive flame I'm getting a lot of [Debug :DonutComponent] No valid spawn position found - skipping this spawn and it feels like not much is spawning. Big difference from 3.3.4

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And ideas why it doesnt find any positions?

restive flame
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more often than not it’s because of distances to player

amber hemlock
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@restive flame If player dies, do bots still spawn near his location where he died? Does swagnuts takes into account whether the player died when choosing where to spawn bots next?
Sorry for pinging, I can't find any info about that.

restive flame
upper elm
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This guy is back xD

misty needle
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If I add bosses to other maps do I need to set a spawn location for them to actually spawn there?

restive flame
misty needle
upper elm
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On the note of more bosses with swag. Is 1% the lowest you can go?

azure needle
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Is that in Percent, if i write 5, it means 5%?

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? What is this, can someone please explain

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why -1

low yoke
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does anyone have the zip? cant find it

low dagger
azure needle
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ah

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thx

low dagger
low yoke
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so everything related to this has to be downloaded by everyone on the server for it to work?

earnest mesa
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This makes the game use more cores than default?

low yoke
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i have it installed client side, but how do i make it load onto server

civic crown
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Just drop the bepinex and user folders into your root spt folder and it will all end up in the right directories

low yoke
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and itll work the same for everyone with it downloaded?

civic crown
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Yes as long as clients disable donuts and clients and host have identical bepinex folders

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Best practices to avoid bot desync between host and clients

minor mist
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is SWAG updated for 3.8.1?

spark marsh
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@minor mist The latest version for 3.8.0 works on 3.8.1

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3.3.5

junior fiber
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Im assuming the latest waypoints?

amber blaze
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Is there any difference between this version and the one on the SPT Hub?

civic crown
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No fika uses the dame mods as spt

amber blaze
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Gotcha thank you!

sick mesa
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when configing scenarios does it count bosses/other ai like raiders,rogues and cultists for the scav limit

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or is it just scavs/pscavs

civic crown
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Swag handles everything that is not a pmc or scav. Donuts is pmc scav spawns only. So leave between 6 to 8 extra slots on swag bot caps depending if a map has raiders, rouges and bosses, sniper scavs ect.

idle bronze
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does adding extra time to the raid conflict with swag/donuts in any way? been noticing unusual activity with ~30 minutes extra raid time compared to vanilla

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id have to assume some of the mod's logic spawns pmcs/scavs in relation to the "phase" of the raid

marsh jetty
lament pendant
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It definitely goes as long as you are in, we have 2 hr raid timers set and there are always "friends" around.

copper barn
spark marsh
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That is because the package.json in the SWAG folder is set only for version 3.8.0. You can just change that to 3.8.1 and it won’t show the error anymore. It’ll still work regardless.

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It’s just a warning

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The mod will still work

copper barn
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😂 okey good to know

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thank you

copper barn
spark marsh
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Bots will still get quests though

dawn thicket
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anyone familiar with this type of issue?
I have been using ServerValueModifier to increase the amount of bots per raid. However after 1 or 2 hours in a raid, becasuse of the increase in activity i have a severe drop in performance. Starting the raid ill have 120 fps, at the end of the raid with 50+ bots active and fighting i can dip to 30 or less frames. Obviously this is a somewhat bad experience late raid. I was suggested to incorporate SWAG + Donuts to improve performance on my end, by minimizing the activity in the raid that i do not need. It seems no matter what i do as far as configuration, SWAG + donuts causes no spawns whatsoever, besides raider/bosses. Now i have empty raid consistently (besides bosses/raiders). What am i missing here?

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I have tried uninstalling SWAG + Donuts, then I get the expected raids I want (a lot of activity), but my performance dips after too many bots are spawning and getting active. Are SVM and SWAG/Donuts incompatible? On SVM i have the 'bots disabled' as recommended to not cause any isssues. Should i stop using SWAG+Donuts and take a different mod approach like AI limiter? I would like to keep SVM as having flea on lvl 1 is nice, among other things

idle heart
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its the mod working on 3.8.1?

spark marsh
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@idle heart Yes

restive flame
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@dawn thicket what’s your full mod list?

dawn thicket
# restive flame <@330401290628890634> what’s your full mod list?

Thanks for the response. I think my issue was misuse and misunderstanding how Swagnuts work. I believe this functionality was caused by enabling global minimum spawn distance and having ranges so small nothing would spawn unless i ran into that zone (i was playing on reserve on default 50m value). I am still trying to dial in on using the mod correctly to get enough spawns near me without causing significant performance drop.

I belive all the mods i have isntalled are (in no particular order):
ServerValue Modifer
Swag + Donuts
Waypoints
Big Brain
AmandsGrapgics
SAIN
MPT

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I dont think i understand best use and the good use cases for swagnuts yet. I finally got some good action by doing the following:

  1. Raid Preset Selection for PMC/Scavs - edited json files to bump numbers from default to 10/15+
    - for some reason all the default presets have the same value conigs (quiet raids same values as crazy raids, maybe a mistake?)
  2. Enabled the suggested: Depawn SCAVs, Bot hard Cap Options, Hot Spot Spawn Boost, Hot Spot ignore hard cap
  3. At the start of the raid Global minimum spawn distance from player and other bots disabled.
    - If I understand correctly, this makes unrestricts spawns, making a shit ton of bots spawn. When too many bots spawn and my performance tanks, I enable these options. Performance comes back relatively quickly as scav bots far away seems to despawn. If i am understanding this correctly it seems I can enable/disable Global Mimimum Spawn Distance mid-raid to help supplement a lack of bots, or to remove excess bots when my performance is tanking. @restive flame
spark marsh
spark marsh
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No problem, I followed that and mine works great. If you don't like it, you can always tweak it a bit afterwards.

spark marsh
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You will need to remove everything related to MPT.

dawn thicket
spark marsh
spark marsh
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This is the post detailing what you need to remove to update to Fika: #announcements message

earnest mesa
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I apologize if it’s been stated somewhere already, but how does Questing Bots mechanics and spawn allocation work into this? Or is it just making it so that all AI (outside of I I imagine raiders rogues and bosses) have objectives to move them around the map

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I saw the performance reccomendations on the interaction between swagnuts and mpt but wasnt sure where qb fits in to that equation

civic crown
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Qb spawns automatically are disabled if swagnuts is installed.

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Then yes the AI will move to questing areas, apparently they can even unlock doors...

earnest mesa
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Is that true even if I’m not seeing the yellow console message saying they disabled?

civic crown
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No

earnest mesa
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I saw it at one point but now I see a message that says something about advanced config will ignore vanilla eft etc etc

civic crown
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The server will specifically say when swagnuts is detected and qb spawns are disabled

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I think QB needs to be installed after swag

earnest mesa
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I can send a picture in a minute, I have no idea what made it dissapear

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I don’t think load order affects it, right?

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It does the check after the initial load I think

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Also I guess I might as well upgrade everything to SPT 3.8.1 if it won’t brick everything

sand vessel
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Is swag working on 3.8.1? has anyone tried?

livid hazel
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Just a suggestion. If the NexusMods site is updated to show 3.8.1, it might help the devs having to constantly answer the same questions.

spark marsh
earnest mesa
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@civic crown

spark marsh
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You can also manually go into the questing bots config and disable the bot spawning

earnest mesa
civic crown
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Get the load order editor mod from spt to set load order. I can post a pic of my order when i am not afk

spark marsh
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Ya that or if you don't have the load order, just put a 'z' at the beginning of the Questing Bots folder name

earnest mesa
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Stupid question here: do I need to nuke the old MPT files to move to the new release of Fika or will it play nice with the whole drag and drop stuff

spark marsh
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No you need to nuke it

earnest mesa
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the folders changed names so

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gotcha

spark marsh
earnest mesa
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thanks, still having issue navigating around all the channels and forums haha

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still not seeing swag message hmmm

civic crown
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that should do the trick, verify the order by looking in the order.json file. I would get the load editor mod....here is my load order

earnest mesa
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@civic crown can you send a SS of your order.json file so I can see formatting?

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mine is empty

civic crown
earnest mesa
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Very odd

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Maybe I just need to redownload swag

earnest mesa
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I just went into the configs for QB and disabled its spawn mechanics - fixed all the crazy spawn volumes lol

crystal carbon
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Is anyone having any issues with bosses not spawing regardless of the respawn chance?

earnest fable
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heard it works for 3.8.1, why isn't it working for me ?

vagrant snow
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what version you downloaded

earnest fable
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last version, 3.3.5

abstract beacon
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how do you pick the scenarios for raids?

restive flame
restive flame
restive flame
abstract beacon
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all it says is random scenario

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the description just says it shows you what scenario it is at the bottom right

restive flame
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can you screenshot your donuts settings please

abstract beacon
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one sec

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@restive flame

restive flame
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something with your configs is fucked up

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re-install

abstract beacon
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fuck

restive flame
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usually if donuts doesn't show the option to select a preset, one of the donuts config files are messed up

abstract beacon
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@restive flame thanks for the help I just thought i was insane and there was no way to pick it

onyx hound
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"Mod nooky and props-SWAG + DONUTS is not compatible with the current version of AKI. You may encounter issues - no support will be provided!"

ive ignored this message as everything seems fine at the moment but should i be worried? some of the other mods throw the same error but they are working atm(tm) i just presume that they can break at anytime?

earnest fable
onyx hound
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Perchance are you on fresh install? And did you run server at least once before trying to install mods?

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My suggestion is to either remove all mods, add them back in 1 by 1. After putting each mod in, start server to see if it loads. I did that when i was first trying out, solved a few of my problems

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Not sure if load order editor will help you in this case, its far out of my expertise

restive flame
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some new stuff, preset changes included ^^

onyx hound
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Chad

restive flame
#
- starting-pmcs-only-split-waves
Similar to the other starting-pmcs-only presets, this preset breaks up the starting PMCs in a limited number of waves (up to a certain amount) and may spawn in different areas. This preset has been added to the "Starting PMCs Only (Random)" preset pool.

- live-like-performance
Tuned for performance, this preset keeps spawn point trigger distances much tighter so that they don't trigger as often, has lower PMC and SCAV bot caps and is generally balanced to keep action close to you while also keeping bot counts low. 

All default preset PMC and SCAVs decreased (ScenarioConfig.json)
All presets (except live-like-performance) for both PMC and SCAV:
Factory: 5
Interchange: 7
Labs: 6
Lighthouse: 7
Reserve: 7
Shoreline: 7
Woods: 8
Customs: 7
Streets: 7
Ground Zero: 6

OTHER CHANGES
- hotspot points re-balanced so that they're not so aggressive by default
- live-like PMCs re-balanced
- quietraids should be quieter
- refactored code to optimize performance
- added new debug logging around SpawnChecks

# SWAG
- All boss spawn times changed from -1 to 1. 
This means instead of boss spawns will no longer ignore the SWAG max bot cap which helps keep bot count under control.

- TotalBossesPerMap defaults changed from -1 to 1.
This means by default SWAG will only spawn up to 1 boss per raid, per map. Previously SWAG could spawn up to any number of bosses. This change is mostly for performance.

- SWAG max bot caps decreased
Factory: 5
Interchange: 8
Labs: 7
Lighthouse: 8
Reserve: 8
Shoreline: 8
Woods: 8
Customs: 8
Streets: 8
Ground Zero: 7

- fixed vanilla spawn bug on Ground Zero (thank you Chomp)
- Punisher and Legion custom boss compatibility fixes (thank you GrooveypenguinX)```
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dl and install: #1231242473255469167 message

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donuts is still 1.4.4, I'm working on it currently

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donuts 1.4.5 will be part of the next release when its ready

onyx hound
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Total boss per maps can be changed back to the previous value ourselves right

onyx hound
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Cool, will try it out thanks boss

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can confirm got past the error messages xd

vague badge
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Guys please share a config for donuts to have enough scavs to do quests, dynamic firefights with scavs and good fps. i can not find the golden mean unfortunately

civic crown
civic crown
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If your fps is still low ypu can lower the PMC count, tik on pmc despawns, and lower scav count.

north sigil
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is it possible to add boss-mania to the "I like pain" random preset at a low weighting?

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wait i can just edit it myself

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HM

heavy remnant
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Hello, what happens if you have SAIN and Donuts enabled at the same time? Which one will control the bot difficulty?

neat cobalt
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how do i make another mod's spawnrate config get prioritized over the SWAG one

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because a boss I have from the RogueJustice mod refuses to spawn with swag because swag insists to use their config instead of the one for the mod specifically

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and it says it has a spawn chance increase per successfull raid mechanic where in SWAG it will not load the game unless you write true on this mechanic in the JSON and if it is true it wont spawn the boss

heavy remnant
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Thanks

restive flame
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@neat cobalt are you using the test build I posted earlier?

neat cobalt
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i am currently using 3.8.0 tho bcs it has more available mods

restive flame
earnest mesa
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Anybody know why I might not be seeing any PMCs on Factory? Every other map's been working great so far and seems to match up with the different caps and stuff, just not Fac

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Seeing these messages in the log maybe? "[Debug :DonutComponent] Spawn not allowed due to raid time conditions - skipping this spawn"

neat cobalt
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the boss doesnt have a head tho for some reason lmao but that is not bcs of other mods

civic crown
earnest mesa
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Ohhhh the 1300 seconds

civic crown
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Sorry i forgot to mention that earlier

earnest mesa
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Hah, didn't realize thats longer than factory's raid limit

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No you're good man im a numpty

civic crown
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I should have mentioned it

earnest mesa
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Can you force it by map?

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Or should I just make it just below 20min

civic crown
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Is factory 15 or 20 mins raid time?

earnest mesa
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20

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Ill just make it 18min

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Won't even notice on other maps

civic crown
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Nah i should probably update it

earnest mesa
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We've been using staring pmcs preset, which I imagine doesnt even respawn them?

civic crown
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In have never run that but i think that is how it works

earnest mesa
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Finally getting a hang of all the damn caps across the 3 mods haha

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Managed to get bosses to show up too, wasn't leavingn enough cap for their spawns

civic crown
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Yeah gotta set swag bot caps as well as donuts...this is a complex project

earnest mesa
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Had me tearing my hair out last night after work when all my homies were begging lmao

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The move to 3.8.1 and new Fika fucked us too until I found out force IP was needed

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But its worth it

civic crown
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Yeah once you learn the configs and get it set up its pretty fuckin cool.

frozen cave
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@restive flame HEY BUD this new version run SWEEEEEEEEAT. Like 20 fps more per raid, there is less war that is

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thz genius

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pray for u

flat flicker
frozen cave
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yeah some like that, buit have to test, only have played one raid. so tomorrow will say u

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depend how u config ur donnuts

flat flicker
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unfortunately the max caps arent in the f12 menu and i wish they were

frozen cave
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u need understand how this run, and configurate for u style or ur needs

flat flicker
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yah, i spent a bunch of time yesterday setting it up but found myself playing it too safe and not reducing the caps enough (they were still a significant reduction from what the performance.md said technically, but i still got super eventful raids)

frozen cave
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then u can up the cooldown timer

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but, what do u extaly need ? less war arround u ?

flat flicker
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im gonna try out the new performance preset

frozen cave
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I couldnt play before use process lasso

tardy sedge
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Hello together. How can i make my own preset of ammount of pmc and scavs

surreal anvil
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@surreal anvil

dapper ore
frozen cave
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and in CPU SET, I checked all the cores less Core0

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is the SPT discord, in the pinned messages section, up right

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whats Pc do u have?

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CPU mean

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and in my case, playing on borderless give like 10 15 fps extra than Fullscreen, I checked in the hideout looking the wall whit the mod FPSunlock to 360 fps, make test whit diferents configs

dapper ore
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But I am going to get a 7800X3D soon

frozen cave
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lol, U should run fukng good, I ve got an i77700k oc at 4.9

upper elm
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if you havent already

lilac reef
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heyo, any known memory leaks in dounts? i have default FIKA, SAIN(+ dependencies) and looting bots for mods that interact with AI

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ah and BotDebug

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tag me in case you would like logs

lilac reef
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but what usually happens is that it is due to BSG code(at least previous memory leaks were)

outer gate
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I’m not sure if this is the correct place to ask this (I apologize if it isnt) but regarding Donuts’ operation when in a multi-person raid (me and a friend). Does one person’s Donut settings control the raid?

lilac reef
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the one that is hosting the raid controls it i believe

civic crown
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Clients should disable donuts

lilac reef
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ah i see

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will test it out later

lilac reef
civic crown
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F12

lilac reef
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interesting, he disabled it(just turned off the first check in donut) and im still getting the leak

brazen pelican
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how does one change cultist spawn rates in swag?

amber blaze
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Is there any test build for 3.8.0?

dense blaze
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bro I don't get these settings AT ALL. I all want is for PMCs spawn in groups more frequent and presetted settings does not fit me

heady tartan
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The one that isn't bossconfig

brazen pelican
heady tartan
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yep

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make sure you use notepad++ for editing .json files

brazen pelican
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ty

civic crown
restive flame
restive flame
rich oasis
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is swag donuts working on 3 8 1?

lilac reef
spark marsh
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Hey @restive flame , does Donuts still spawn bots around other coop players if the host dies? Or is everything tied to the host?

restive flame
spark marsh
civic crown
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I usually fly around in free cam near the clients when i get killed 1st. Not sure if that helps or makes any difference at all

spark marsh
civic crown
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Makes sense

low yoke
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swag doesnt work with sain?

civic crown
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it absolutely does

low yoke
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for some reason both arent showing in the f12 menu and no bots spawning

civic crown
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sounds like you did not install correctly

low yoke
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all in the same locations before update

civic crown
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always do a clean install for an update...

low yoke
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i did, all added back after

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with new swag and donuts

civic crown
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did you look in your plugins folder to verify files are there?

low yoke
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yes

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could it be a load order?

civic crown
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same with server side?

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could be

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i would think they still show in F12....but not sure

potent ravine
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It's def not installed correctly

amber hemlock
spark marsh
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I can also tell in the source files for Donuts that it is not accounting for other coop players when spawning which I’m going to look at patching for myself today.

amber hemlock
spark marsh
amber hemlock
spark marsh
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@upper elm maybe you can help with this. I have the same setup as explained in the Performance Readme you made, but last night after I died as the host, it seemed like the Fika despawning was not working for my friend. Is it safe to just use the SWAG+Donuts despawning, I thought I remembered it may cause desync in visible bots between players.

heady elm
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How to Make 1 Specific Spawn Point in donuts to spawn only 1 bot then turn off for the rest of the match? Im add custom boss spawn but the hardstop timer wont work on them.

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I dont want to use first time spawn and then add a big timer trigger so that it wont spawn, because i want it to spawn at a specific time of the raid too.

restive flame
heady elm
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but swag use old zone

restive flame
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Otherwise you’ll have to set it up like the starting pmc points, but you can make it a short distance so it doesn’t trigger unless you’re close

heady elm
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well to be honest, im trying to make a video using freecam, its gonna hard if its require me to move the player charcter

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cruz i need timing

restive flame
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Setup a timer for it anyway then

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Make it whatever specific time you want, the timer will keep ticking but if you’re just recording then it doesn’t matter

rough yarrow
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so I know the page says 3.8.0 only, so this may be a stupid question, but does this work with 3.8.1? only asking because I think 3.8.1 released after the newest version of this was posted

surreal anvil
restive flame
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Props and I are working on donuts changes for the next release

wooden vigil
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hey guys - I just spectated a raid on this setting on and no new scavs are spawning at all - The AI PMC's killed 5 scavs and left 2 on the map and I spectated for 20mins on reserve and nothing new spawned - I have attached my DONUT settings to post

heady tartan
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Not confirmed (yet), but it seems Donuts will only spawn bots based on the host's position

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If the host extracts, bots spawn based on their last position (the headless body you will see still present in raid, at extract)

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If host dies, it seems to stop spawning bots altogether

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Again, not confirmed, but this seems to be the case

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Also, you may want to update QB to the most recent test build

tardy sedge
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How can i make my own preset? I mean the number of pmc in raid

heady tartan
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This will allow you to raise the bot limits for PMCs and Scavs

tardy sedge
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Ty

wooden vigil
wooden vigil
# heady tartan Are you the host?

Yes I'm the host. That could be why then. I changed bot limit to 40 for testing. As soon as I got to raid killed myself to see if it changed but it didnt

tardy sedge
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Does anyone also know good mods for additional quests?

still swan
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Unless I misunderstood the current code

hexed whale
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Anyobody having an issue with clinets not having PMCs spawning? I nromally host for my freind, but when he plays solo he gets no PMCs.

heady tartan
hexed whale
amber hemlock
heady tartan
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Are you guys on the latest, playing on Fika for 3.8.1?

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It seems that this issue has only appeared after updating to 3.8.1, might be related to newly implemented Fika despawn system

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Needs more testing/reporting

wooden vigil
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One more question. This is general to whole of SPT. can I be a scav if I have 5 friends as PMCs? Just as long as I chose same map and raid time

heady tartan
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Even if it's the same map/time

wooden vigil
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So it's not possible then?

heady tartan
# wooden vigil So it's not possible then?

not possible is strong phrasing. I don't know if it's possible, but at the moment it would just put you in your own hosted raid and probably mess things up with the server

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It is not recommended to have more than one raid going at a time

wooden vigil
#

Ok thanks for your help. Would be a cool feature to have. Everyone joins lobby and you assign teams

heady tartan
wooden vigil
#

The bots are amazing but would be nice to have 1 or 2 of my mates as scavs (at least I know they don't hack) a little human PvP

#

No drama. Keep up the good wor

#

Work

amber hemlock
#

I'm on latest fika for 3.8.1, latest sain and QB, not latest alpha of donuts tho

outer gate
#

hmm anytime i open the console (tilde key) ... i get this error message printed each time. Any idea what it is?

spark marsh
#

May build a debug build to get some logs printing out

wooden vigil
#

If i set max bots to 9 in the .jsn file - is that 9 total allowed on map at once or once 9 is dead no more spawn?

wooden vigil
#

gotcha thx 🙂

#

my mates are gonna get a nice suprise when random raid with more scavs turns into a warzone - ive upped the value to 14 lol

#

RIP my fps

lament pendant
#

I had them set high and it was rough, bots seem to REALLY like chasing gunfights

slender axle
#

Does this require waypoints ?

wooden vigil
# heady tartan If host dies, it seems to stop spawning bots altogether

Just to follow on from this me and my mates did some testing. I was alive and they were all dead. Pmc starting more scavs on customs. I edited Jsn file so it was set to 40 max scav bots. I cleared most the map and nothing new spawned for 25 mins. Any ideas guys? The raids seem dead

night matrix
#

is the download the one at the start of this forum?

#

for 3.8.0?

wooden vigil
#

Yes

restive flame
#

The hub version is the latest use that please

wooden vigil
#

Can I use 3.8.1 mods with 3.8?

#

New to all this

restive flame
#

usually minor version updates don't update the client so most mods are ok

restive flame
prisma spindle
#

No 3.8.1 v out yet, right?

restive flame
restive flame
prisma spindle
#

Oh thank you. You're a hero!

outer gate
restive flame
outer gate
dull dragon
#

just something ive experienced, habe minimum spawn distance from player on and i had boss on ground zero spawn on top of me 15 seconds after loading in. i know its beta test but just letting it be known

restive flame
#

yeah that’s normal base game behavior, bosses are spawned by swag, min distance only applies to donuts spawns, so pmcs and scavs

dull dragon
#

ah word thanks for quick response, everything working as exptected then for me so fart

prisma spindle
#

Hi, does this work with 3.8.1?

jagged sphinx
#

anyone know how to make the bots spawn less? theres a ton of em that spawn in, little annoying to deal with lol.

civic crown
jagged sphinx
civic crown
#

Less

craggy bluff
#

It is possible to import the new performance preset to the 3.80 SPT version

void girder
#

newbie question i got super sekrit alpha seemingly running but there are no settings in f12 for the mod

jagged sphinx
minor path
#

is there a way to see what all the presets do?

#

these ones

blissful plover
# minor path is there a way to see what all the presets do?
hot harness
#

I am on the latest SPT, latest Fika, Latest Realism, and latest Swag. For some reason I can't get any bosses to spawn, even if I edit the boss config in swag. I have realism boss spawn tweaks disabled.

Has anyone else run into this issue?

normal pike
#

Isn't Realism not compatible with 3.8.1 yet?

upper elm
#

I think there is an early access version or something

hot harness
#

Indeed they do, maybe that is the issue?

#

I do get this, \singleplayer\settings\bot\limit\bossKnight
but he doesn't actually show up, maybe the limit thing is making him not spawn?

hot dome
#

Just clarifying but the 3.8.0 version wont work with the current Fika client version 3.8.1 correct?

novel star
runic briar
#

Anyone can shed some insights on the below, i'm finding my raids too quiet. (Taking customs as an example)
"Name": "starting-pmcs-only-morescavs",
"PMCBotLimitPresets": {
"CustomsBotLimit": 12,

"SCAVBotLimitPresets": {
  "CustomsBotLimit": 12,

"MaxBotCap": {
"customs": 24,

Questing bots mod: enable AI Limiting ENABLED
Enable AI limiting for bots that are questing: ENABLED

DONUTS:
despawn pmcs ON
despawn scavs ON
bot hard cap option ENABLED
pmc HOT SPOT SPAWN BOOST ENABLED
SCAV hot spot spawn boost ENABLED
PMC hot spot ignore hard cap: ENABLED
SCAV HOT spot ignore hard cap: ENABLED
global min. spawn distance: 40

FIKA mod
Dynamic AI DISABLED
Enforced Spawn limits: ENABLED
Despawn minimum distance: ENABLED

Am I overlooking something here or just being stupid?

buoyant lily
#

I have an issue of killing a boss then having him respawn in the same raid, where could i find a setting to change this?

rose moon
#

add questing bots, goes more quiet

rose moon
civic crown
rose moon
#

was told to turn those off i thought

runic briar
#

there's also a despawn option in fika

rose moon
#

left that one on

#

i did read all the performance links, however unsure on donuts/questingbots settings

civic crown
#

The performance info will probably make for less bots
I don't use those so cant comment on how they .might interact with my swagnuts settings. Bot despawn in swag will 100% make more action near a player

rose moon
#

thanks for that nasty!

rose moon
#

i'll make those donut changes

civic crown
#

It wont make a huge difference but it will help

#

Also make sure questing bots spawns are off, when u launch server you should get a messge saying swag detected qb spawns disabled

runic briar
civic crown
rose moon
potent ravine
spark marsh
#

Ya the only thing I noticed with the Fika despawning was that it was not working for clients after the host died.

potent ravine
#

That sounds like a bug

spark marsh
#

Ya I built a Debug version of Fika, so I am going to test and watch the logs the next time my friends are able to play.

runic relic
#

anyone else's shturman not spawning?

#

all other bosses spawn but he doesnt

civic crown
#

I got him i think he is only 15% on default swag settings

runic relic
#

i put him on 65 and he hasnt spawned in ~20 raids

upper elm
runic relic
#

where can i find the range?

upper elm
#

F12

#

Fika.Core

runic relic
#

dynamic ai is off, is that fine?

upper elm
#

yeah

north sigil
#

Reminder that bossmania preset exists

restive flame
#

It’s buggy though

novel star
#

I am not getting the legion boss to spawn, the boss notifier tells me that he spawned but whne looking in th econsole the game gad errors trying to spawn so he isnt here

granite bough
#

I just installed SWAG + Donuts to my server and now my game seems to be stuck at around 30fps.

#

actually, both host and client are stuck around 30fps

rose moon
#

anyong got a good set up for donuts,

using morepmcs, but kill only like 5 in a raid on factory

#

can't seem to get pmcs to continously spawn

civic crown
#

What preset are u using @rose moon ?

rose moon
#

get 1-5 pmcs a raid

#

+20 scavs

civic crown
#

On factory or all maps?

rose moon
#

it was significantly more earlier, but im not sure why it's suddenly dropped

#

more or less most maps

#

ai doesn't chase neither

civic crown
#

Did u try restarting your server? Make any changes?

rose moon
#

yessir!

#

anyway to increase pmc count?

civic crown
#

Add to the pmc bot count in donuts scenario config

upper elm
#

So swagnuts caches a lot of bots at the start of a raid if I understand correctly. Is this caching async, or will it cause the game to freeze while it happens?

civic crown
#

50 % of the time It hangs on raid start for about 8 seconds for me but never crashes. Sometimes it just smoothly starts raid

granite bough
#

So, I've tried to look into it myself but I'm still seeing my game drop to around 30fps after about 10mins in raid after adding SWAG + Donuts to my server. Does anyone have any tips on how to fix?

limpid fossil
#

anyone else having the issue where bosses and scav snipers are not spawning?

wooden vigil
#

has donuts beenupdated to 3.8.1?

#

cant see it anywhere

north sigil
low dagger
inner rapids
#

Hello, i'm lost... Can someone please send me a link to the latest version for 3.8.0?

lilac reef
#

Its on GitHub, under releases

granite bough
north sigil
marsh jetty
#

I think something weird it's going on with 3.8.1. I was playing fine until I've decided to update to 3.8.1 and now my raids are dead. I use only strarting pmc preset, for instance in interchange i've set up 8 pmc to spawn and 14 scavs. Sometimes I only get like 3 pmc spawning and a random number of scavs but never close to 14.

amber blaze
civic crown
restive flame
#

we're going to make it so that donuts only caches the exact amount of bots/profiles we need for each raid, saving on performance/time and making spawns much faster at the start

upper elm
#

How does it know?

restive flame
#

define starting bots in a config

upper elm
#

I think the real solution would be to have the server cache bots

#

Like, when a player starts loading into a map, the server just caches some good 20pmcs and 20 scavs

#

so the game can request them real fast

restive flame
#

it takes way too long

upper elm
#

Surely loading into a map takes longer

restive flame
#

generate bot takes a while during raid load

#

do it too much and it slows all spawns down after you load in

#

I've tested this behavior

#

its not ideal

upper elm
#

Sounds weird, but you're the defacto expert, so I trust you.

restive flame
#

I mean I don't really understand it either, I just know generating bot data is incredibly slow, bsg code

tranquil carbon
#

I did some settings, from https://github.com/DeadLeavez/MISC/blob/main/Performance.md from Fika, BUT it will destroys spawns. Spawn Cap from Fika (settings on screenshot) - 3 scavs at start, no more spawns, maybe after 3-4 restarts spawns will work, when i activate SWAG's Cap (Enforced Spawn Limits = false in Fika) - 6-7 pmcs and 9-10 scavs at start and full raid of bots and waves.

GitHub

Contribute to DeadLeavez/MISC development by creating an account on GitHub.

#

My main idea - 5-7 bots in SWAG settings and flexible cap in Fika settings for all types of teammate's PC.

worthy raptor
#

Which is weird since streets runs perfect

tranquil carbon
worthy raptor
#

Any idea how I can reduce it in the meantime?

tranquil carbon
# worthy raptor Any idea how I can reduce it in the meantime?

I use Bot Hardcap and Despawn settings, it will make lower quantity of waves, because hardcap will block more bots to spawn and when i see on Streets 16 bots, it will be 16 everytime, it will not lead to more spawns. No neccesary spawns - no freeze

worthy raptor
#

If I set max bots in SWAGS Config "Reserve 14" what should donuts be?

tranquil carbon
worthy raptor
#

Why is your cooldown timer so low damn

tranquil carbon
#

16 bots in SWAG in all maps - fps went from 40-45fps on Streets to 70-80 and sometime 90 (90-100 in original Tarkov usually at R7 5800X3D+RTX4060 on 1440p)

tranquil carbon
worthy raptor
#

lol Yea I have cooldown on 1000seconds cause factory was pure mayham xD

#

Gonna try 14 on Reserve to see if that helps with the hiccups

#

btw does my buddy need to set these too or just the host? talking about the f12 settings not the configs itself

tranquil carbon
worthy raptor
#

he has a similiar pc so performance wise no problems there, I just have the fps drops since I'm hosting

tranquil carbon
worthy raptor
#

So fika hardcaps shouldnt be used?

tranquil carbon
#

I use them

#

So, when Enforced Spawn Limits = false in Fika Core, spawns works well, a lot bots at start

#

They start to fight as hell

worthy raptor
#

Yea I have both on

#

Enforced and Despawn

upper elm
#

Just like my performance guide says in it. It shouldn't be considered some be-all-end-all solution. Its there to give you insight into how things work. If you copy paste the settings without reading WHY each choice has been made. Then you've learned nothing.

tranquil carbon
upper elm
#

Also. I haven't done any tests on latest (beta version) of donuts. It was written for 3.3.5 release

#

For me, its given me everything I want from spawns in tarkov.

tranquil carbon
#

donuts 1.4.4, so when Enforced Spawn Limits = true in Fika Core works normally now

#

new wave spawned without problems

worthy raptor
upper elm
#

Hell yeah.

tranquil carbon
#

Trying to do some shit. 50 bots in Fika settings, but 10 in SWAG config now

#

Hardcap in SWAG disabled

#

If it will work, Fika can be as cool hardcap controller with despawns for SWAG

worthy raptor
#

Alright I fixed the stuttering, it was the donuts preset for pmcs. It spawned nonstop pmcs and scavs. With Starting Only it's smooth

hot ocean
upper elm
#

if you set it to 0 in fika. It uses default which is 20 on all maps afaik

#

just an FYI

hot ocean
#

ok

#

i didnt set it to anything

#

fika spawn limits is the secret sauce i feel

#

did it by accident before seeing your guide last week and was a decent improvement, the other settings in your guide seem to help even more

hot ocean
tranquil carbon
#

Fika Core
Enforced Spawn Limits = true
SWAG - 12

Fika Core 1 bot cap lead to 3 bots on Streets XD
50 bots cap get me 20-25 bots.

#

BUT in 1 bot cap test i disabled Hotspot Spawn Boost in Donuts

#

50 bot cap
Hotspot Spawn Boost disabled

i guess it finally works

heady elm
#

I think Time Weather changer fcks up Donuts Timer. If i don’t use it at the start of the raid. They spawn exactly at specific time. If i change time, the timer is inconsistent

rose moon
#

i just keep having SCAV heavy raids when im trying to introduce more pmcs

#

just forever spawns scavs after the inital 4-5 pmcs

#

using more pmcs and still not getting any spawn throughout the raid

hot ocean
#

anyone else experiencing that?

#

console has a load of errors about coroutines in regards to inactive bots or something

#

not sure if that's connected

odd silo
#

Do we have any version for 3.8.1 or still breaking down?

hot ocean
odd silo
#

or just go to github?

hot ocean
#

one sec

#

its either further up in this thread or github

odd silo
#

but i guess it is not

odd silo
hot ocean
#

np

tribal briar
#

hello what option should be activated so that the PMCs spawn as much as the scavs because the PMCs dear me only spawn at the start of the raid and the rest of the time are only cavs

rose moon
#

^^

limpid fossil
#

i having a issue where bosses and scav snipers dont spawn even with the percentage set to 100%

dull dragon
#

soooo i need some help opinion wise on bot cap or despawn scavs option. i have it start with 12 pmcs on every map that dont get despawned on preset pmcstartingraidlivelike and im not sure how i should configure the scavs to have realistic online tarkov like games

#

do i just have a hard cap of 20 scavs up anywhere on the map or do like 8 with scav despawns?

silk cradle
#

is the usual version of swag+donuts from the SPT-AKI site not fika compatible, and this is a fork of it? or is this just a collection of preset spawn settings designed for fika

north sigil
#

Iirc nooky asked for permission from the original author to fork swag+donuts and make it FIKA compatible

tranquil carbon
rose moon
#

swag loads after sain or before sain?

#

so many different load orders 😂

north sigil
#

sain loads last out of absolutely everything

delicate yew
#

hello guys, does swag and donuts 3.8.0 work for 3.8.1 or is there a version for 3.8.1 out?

silk cradle
heavy silo
#

So just installed the newest SWAG off of the hub, loading in with latest FIKA says "This is not compatible with AKI"

hot ocean
#

@upper elm quick question, do have "Bot Hard Cap Option" set to true in donuts f12 menu?

#

presumably it's needed for "Hot Spot Ignore Hard Cap = true" ?

#

in your performance guide that is

upper elm
hot ocean
#

I think it helps stop swag maxing out the bots to the Fika max bots limit

#

But I'm not sure, will test further

tranquil carbon
#

Better way to get some FPS
Install Questing Bots 0.5.1 Alpha 2
Enable AI Limiter
200 meters from You
75 from other PMC
Don't limit Questing Bots, only AI Limiter checkmarks, and you will get alive raids with some sleeping bots for extra fps, got 60-70 with high moments of 80-90 fps on Streets from 40-45 without it. (90-100 fps on official usually).

In Fika Core setting you can limit bots. SWAG config can be not touched at all.

#

Every PMC on map will get AI Limiter zone, so, PMC in 1000 meters from you can move and shoot too (because their zones activate scavs and spawns), other scavs chill in AFK when not touched by AI Limit zone

#

Thx to DanW, who updated AI Limiter for Fika, Limiter will not work for clients on QB 0.5.0 hosts

hot ocean
#

will try this

#

im on that version but no limiter at the moment

rose moon
#

im assuming switch off despawn in donuts

hot ocean
#

mainly because it didnt seem to work on the previous version

tranquil carbon
#

Tried 5 seconds spawn timer in Donuts, Despawn in Donuts and in Fika, no change, no one despawns

hot ocean
#

i was referring to the ai limiter

#

but are you saying despawn doesnt work in fika and donuts?

hearty spruce
#

Anyone know if dead AI despawning is caused by donuts?

tranquil carbon
#

tried both separately

#

SWAG+Donuts alpha for 3.8.1 and stable for 3.8.0, same result from Donuts

hearty spruce
#

Did turn off despawning and not quite sure if the issue persists, but whilst making my way across the map late raid there were 0 bodies to be seen anywhere, whilst I heard a ton of fighting

feral tartan
#

otherwise you need to re-reconfigure it before every raid 😄

tranquil carbon
#

You can easily activate and deactivate bots on distance without restart just moving a slider

feral tartan
#

Oh, that's good to know. Sounds like a chore for hosting person to always remember about changing it but it's worth I guess

tranquil carbon
#

300 meters nice number, it check your teammates and them have 300m radius too, so they can run away from you and will activate bots and spawns near them. You can add some meters to PMCs in first line

#

Distance confirmed by DanW almost right now 🙂

rose moon
#

tested, spawns are more manic forsure

hearty spruce
feral tartan
hot ocean
#

does the despawn settings despawn bodies?

feral tartan
#

But cannot confirm for 100%

hot ocean
#

hmmm

#

but when you get a mountain of bodies on factory they never seem to despawn or prevent other bots spawning

feral tartan
#

Yeah, fair point. There is so much conflicting informations, especially that we have the same feature in fika and donuts - I'm confused about which one should be used 😄

hot ocean
#

haha tell me about it

#

and now someone saying it doesn't work in either 😂

hearty spruce
hot ocean
feral tartan
hot ocean
#

also do you guys load fika server after swag?

#

if we're supposed to be using it's despawner

#

or does it not matter

hot ocean
feral tartan
#

despawning thing is a client-side feature, so I dont think it makes any difference

hot ocean
#

ah ok

#

ty

restive spoke
feral tartan
#

The whole point of donuts is to keep raid alive all the time - when bot dies, a new one will be spawned in it's place. So for most people there will be little use of such option

leaden falcon
#

Is swag not working with 3.8.1?

#

Or just in doubt?

feral tartan
#

Using all the time on 3.8.1 without any issues

dull dragon
#

@tranquil carbon do u use questing bots?

tranquil carbon
dull dragon
#

got any reccommended settings for starting pmc only raids swag and donuts cap settings?

#

want fun raid but decent fps

clever quartz
#

I have a feeling my donuts isn't working properly, it seemed to be fine but more recently it just feels like less bots are spawning than should be

tranquil carbon
# dull dragon got any reccommended settings for starting pmc only raids swag and donuts cap se...
  1. Questing Bots Settings, Installed 0.5.1 Alpha 2 from GitHub. No need to limit Questing Bots, this lead to alive PMC bots at any distance which activate SCAVS and they spawn near them too like near player.
  2. Donuts Settings, little boost for spawns, but not sure it works or not, Mininal Spawn Distance from player enabled ( or you want raiders spawn in 5m front of you on Reserve?)
  3. Fika Core settings, BUT i guess Despawn system didn't works, so just enabled. But Spawn Limits works perfect, enabled and works normally.

One moment. If you disable Spawn Limits in Fika, SWAG will spawn bots right after start timer, if you enable it, spawn will be splitted like 3 bots at start and new wave with microlag spawn in next 10 seconds (like on official when you lag after game start).

dull dragon
#

@tranquil carbon thank you for the very quick reply will test it out and move it around as i see fit. new to spawn settings appreciate it alot, you use sain or u think spt regular ai is better for this mod?

tranquil carbon
dull dragon
#

im using it as well

tranquil carbon
#

Mod have Perfomance mode in General settings

#

I use only one limit

dull dragon
#

wat preset u on?

#

id like to die every now and then seems to easy atm

tranquil carbon
tranquil carbon
#

Maybe it will be not fun to get prefire and jump shot in face 🙂

dull dragon
#

or u think it breaks sain?

#

@tranquil carbon ever see this error?

hot ocean
#

@tranquil carbon swag/donuts despawning is working in my test

#

disabled fika despawn and enabled swag despawn

tranquil carbon
#

I'm on 37 lvl

dull dragon
#

u ever see that red error?

tranquil carbon
dull dragon
#

@tranquil carbon got that error and have no bots spawning

tranquil carbon
#

Mask - Custom from Artem Trader Mod

tranquil carbon
#

no errors at all

#

3 clients at same time

dull dragon
#

fixed had to turn off ai limit on questing bots

tranquil carbon
#

wait, where is your IP?

hot ocean
dull dragon
#

is it supposed to show up with me doing open ports?

ocean mountain
#

hey

#

is there a version that works with 3.8.1?

#

swag + donuts

cobalt owl
hot ocean
#

not really noticeable with swags installed as well but without it I had big performance drops on certain maps

#

alpha has fixed that and some other stuff

feral tartan
# tranquil carbon 1. Questing Bots Settings, Installed 0.5.1 Alpha 2 from GitHub. No need to limit...

I just noticed on your screenshot that you are using donuts preset "staring PMC's only" combined with fika despawner. In my understanding it creates situation where PMC's only chance to spawn is at the raid beginning and then, they can be quickly despawned making your raid empty. Am I wrong ?

EDIT: I just tested and I'm wrong in that case. When questing bots are enabled, fika is not despawning pmc's no matter what - so there is probably some deeper logic in this

dull dragon
#

why are all bots spawning at one time crashing my game instead of a couple waves?

#

just started happening today

fathom shell
# dull dragon <@123680238231093248> ever see this error?

The current official Questing Bots release is not compatible with MPT, which is why you're getting those errors. You can test the 0.5.1 Alpha 2 build on my GitHub repo, which should fix this. Just keep in mind that all players in the raid will need to use it, not just you.

flat flicker
#

Hey everyone im under a bit confusion and need help.

  1. Does donuts need swag to operate properly? The host of the server i play on doesnt have it atm but i turn on donuts when i host a raid on his server.
  2. Should i have despawning disabled in fika core?
  3. The host of the server i played on had ridiculous boss spawns, like having bloodhounds, glukhar, rogues and shturman in customs. This was fixed when we removed swag for some reason?
#

Theres some kind of bot limit that works, however i want bots to spawn around me so i have activity just within about 200m of my range

stone cove
#

What problems have yall seen using swag+donuts in 3.8.1?

restive spoke
flat flicker
novel star
restive spoke
feral tartan
#

I just did a small test by changing reshala chance to 100% on customs in SWAG config and boom, he is here.

Using questing bots + looting bots + swag/donuts + realism + sain + fika and a bunch of other mods - all in the most recent version possible

#

So it's working just fine

restive flame
#

awesome I’ll use you as proof that bosses work since I always get complaints they don’t kekw

feral tartan
surreal anvil
#

Same, Goons on Shoreline wrecked my mate.

cyan beacon
#

Goons make signal part 1 a nightmare lol

idle brook
#

so i come in here everyday to see if SWAG+donuts is updated to 3.8.1, and for now i see that donuts isnt, but also i see others also asking, if i may request, can you post a pin talking about the status of it? Would be helpful for a quick check and many others that are new can see the pinned comment.

cyan beacon
#

I've been using it on 3.8.1 can't really say I've had issues other than something to do with tier 2 marksman no spawning correctly with a mosin

#

But doesn't affect raids in any way really since it just falls back and chooses something else, probably just something with realism and this combined

idle brook
#

i tried installing SWAG+Donuts before with my clients about a week ago and we were all unable to even open up tarkov, so thats why im waiting for a stable release of donuts out of beta, before retrying

#

it was from the AKI website and not the fika compatible version

hot ocean
#

swag+donuts works great

restive flame
#

I’m working on updates every day, big changes are in progress so it will take some time

hot ocean
#

working fine in 3.8.3

idle brook
restive flame
#

There’s a build I posted last week but I’d consider that outdated by now given the amount of changes I’ve made since then, I would just use the hub version until the next test build

idle brook
#

gotcha, not trying to rush you or anything, but would you might have a rough estimation of the next release? My friends keep asking me, because i hype this mod up so much lol

restive flame
#

No sorry, there will never be an estimate. It would be unnecessary pressure on myself that I don’t want, modding spt is a passion for me and I don’t want to fuck that up

#

It’ll be ready when it’s ready

idle brook
#

no worries! figured i would ask 😆

restive flame
#

Given my history it likely won’t be too long though sunglasso

idle brook
#

noice

#

imo, this is a required mod and should never be played without in SPT

#

hell if it was possible to just make it part of base SPT, that would be awesome

mental needle
#

hey, i wanted to ask if the legion spawn is fixed on 3.8.1 with the version that you posted there? because i'm yet to meet him with raid overhaul with his spawn chance set to 80% in config of raid overhaul, is there an option in config in swag+donuts for his spawn or something that could make him not spawn? also i didn't meet any other boss in 30+ raids and i don't know if its because of raid overhaul, my settings or some other mods

surreal anvil
#

@idle brook But the mod works in 3.8.1+

#

I'm on 3.8.3 and it's working without issue.

mental needle
#

i've seen that on the bottom of update there is info that legion should be fixed now

idle brook
ruby wadi
restive flame
surreal anvil
#

The best thing you could do is just try it out... worst case scneario is that you'll have to remove it.

ruby wadi
#

link? pretty please 🙂

surreal anvil
#

It's been working flawlessly for me and my mates

idle brook
#

last time that happened for us, it somehow borked our whole install file lol

ruby wadi
#

Appreciate it ❤️

idle brook
#

wish i could bugtest it again rn, but all my dudes are asleep or at work atm

hot ocean
#

if in doubt just clean install spt

idle brook
#

okay, so did install it, but im not even seeing it in the F12 menu, even tho the server log says it is loaded

#

and this is the BepinEx folder

hot ocean
#

weird

#

best to just backup your profiles and fresh install

idle brook
#

and here is the server, even tho it says its incompatible, it is still loaded

#

but i know how to change the server version to change the AKI version

hot ocean
#

could try the 3.3.6 alpha

idle brook
#

and thats why i was asking earlier if we can have a pin for these lol, becuase i didnt even know there was one, except for donuts being in beta...

#

oh well. lemme try it, do you have a link?

hot ocean
#

its on nooky github

#

with the release

#

super sekrit alpha or something

#

I would recommend fresh installing spt first though to see if that fixes it with the version you are using

#

might be something borked with your install

#

its a good practice to get into anyway

idle brook
#

tarkov was working perfectly with 6 others now im trying to install this and nothing is showing up. So...

idle brook
hot ocean
idle brook
#

oh thats why i didnt see it, i was thinking nookys swag presets spt was literally presets for spawning stuff

#

okay, im just at a loss

#

could SVM be overwriting it?

hot ocean
#

fresh install

feral tartan
#

Or hit the "~" button and check logs in the console - bepinex is probably trying to tell you something 😄

idle brook
prisma spindle
#

Love your work man... fucking legend xxx

idle brook
amber blaze
#

Does it work in 3.8.1?

idle brook
#

nope, did a fresh install, on 3.8.3 and it seems to work, but now lients cant connect at all, to the server...

final turret
idle brook
#

never had an issue before

#

and im doing the exact same thing, but now they cant connect

final turret
#

try changing the backend ip as well maybe? just to test

idle brook
#

theyre still not able to connect

final turret
idle brook
#

tried that already and the friend is still unable

final turret
#

my point was more so that you may need to wait and see if there is a resolution over there or make your own post following the guidelines to directly tackle your issue

amber blaze
#

I'm blocked on 3.8.0

#

Waiting for Swag to update

pallid compass
#

Same

civic crown
#

You want a link for the 3.8.0 build?

signal barn
#

Hey guys sorry to bother, I'd like to know if the PMC and Scav raid preset selection are independant ? Do i need to select a PMC only setting for PMC and one scav only for scavs or do I need to set it up like in the screenshot to get a similar ratio than Live ? Thanks ❤️

restive flame
restive spoke
mental needle
#

is the pinned comment on the version you posted here or the hub one? i can't get legion to spawn (99.5%) and also didn't meet any bosses for 30+ raids

fervent pulsar
#

I cant get sniper scavs to spawn

glossy sentinel
magic nest
#

Thi nk i will post this one here as it might have a few peeps that know how the mod works..

Question in regards to sacrificial host on server PC and Swag/Donuts. SO i host on the server pc we all join and spawn in we then kill the host. How does bot spawning work now that the host is dead and technically still at spawn? Does it use the other players positions for spawning? Or deactivating based on distance? or is it all tied to the host?

glossy sentinel
#

Also bot spawn around players and you can change at what range they will disable ai and despawn

magic nest
#

@glossy sentinel Where does it get the distance to spawn/despawn? Connected players and host? or just host?

glossy sentinel
runic briar
#

swag-donut working with spt 3.8.3?

sonic remnant
river temple
#

What setting should i adjust to prevent AI from sprinting away when you pull the pin on nades?

restive flame
river temple
#

so it has nothing to do with realism, core, swag+donuts.... thats confusing as fuck.

swift hinge
#

Is there an ETA on the next update?

restive flame
#

I'm working on it almost every day though fwiw

swift hinge
restive flame
#

thanks, I've been happily maintaining swag for well over a year and don't really have plans on stopping any time soon

cold nimbus
#

i have suggestion that maybe will be hard to do
auto turn off donuts on clients or something like that (heard that clients need to turn off donuts so spawns wont be crazy idk if that even true lol)

idle brook
granite path
#

Brief explanation of what does this mod add?

rose moon
vagrant snow
#

Yeah this mod should be integranted in spt tbh

civic crown
#

That would be nice for sure

restive flame
#

I'm not sure if that's even possible?

#

since it is fika-specific it's not high on my priority list but I'll look into it anyway

cold nimbus
#

well in fika there is for sure somehow you marked as host of the raid
so it will be cringe code like this
if not fika.hostraid then
donuts = false idk kekw

#

well maybe there is not such thing then it is really hard

split ferry
#

I have a GUI error, I am pushing more GUIClips than I'm popping.. Whatever that means?

amber blaze
prisma berry
#

@mighty depot

still swan
scarlet coral
#

does donuts consider the location of clients when spawning? Setup a raid host on a separate computer and we had a case of bots spawning really close even though minimum distances were set to 45 for players and bots

lament pendant
# scarlet coral

Check the hotspot override. Those being enabled SEEM (and Nooky can tell me if Im just crazy) to not respect the spawn distance. We run Traveler and with those on, loading in at Warehouse 17 we almost always have bots rushing us instantly from Crackhouse. With them off, the spawns respect the distance limit I have set.

#

also 45m is MUCH closer than you think it is. Distances in Tarkov feel much further than they are.

quaint blaze
#

Anyone getting no bosses or sniper scavs, I've found the current version of SVM is causing issues with SWAG even if you follow the compatibility section on the spt website. If you have any 'raid settings' enabled at all, it prevents snipers and bosses from spawning, even if you literally untick every option in the section

#

not sure if this is an SVM problem or a SWAG problem

lament pendant
#

Havent seen that personally, at least on 3.8, havent updated past that yet.

#

the only error I see with SWAG regularly is the marksman 2 error but we definitely get snipers and bosses

still swan
#

This guy is back :s

heady elm
#

hmm i dunno why this happen. If DONUT spawns bots other than usec/bear pmcs they become like this

#

this only happens in MPT

civic crown
#

That ain't right

scarlet coral
heady elm
#

Oh that only happen if that bot has no followers.

#

i set 12 different spawn points to make them do quest but i guess it doesnt work that way

safe aspen
heady tartan
dull dragon
#

anyone got any config/setting suggestions. dont know how many max bots to allow and ect and how to setup no despawning or despawning in a way that when i run to the gunfight i here they alrdy despawn

civic crown
#

@dull dragon in the donuts scenario config set your bot limits I find 8 pmcs and 10 scavs is pretty good for live like experience with the settings above. In Swag config set the bot cap to them sum of your donuts cap + 4, +7 on reserve and lighthouse is a good place to start.

For factory disable pmc spawn hard stop or lower the limit.

dull dragon
#

@civic crown im not using sain is hard pmc actually semi difficult?

#

nvm learned the "hard" way they decent

civic crown
#

Sain is a really nice AI mod with some fun presets

dull dragon
#

yeah the pre release wasnt working to well with my 3.8.2 so im just changing it up

#

seems like i prefer regular ai on fika

#

i do kno sain is a great mod, on non fika i enjoy it alot

civic crown
#

I think the sain test builds are being ironed out and updated to 3.8.3 should get better in the near future

dull dragon
#

yeah always gets better

#

donut gots a decent update in the works

silk cradle
#

should I be using v335 or the "super sekrit" 366 alpha

mellow flume
lament pendant
#

its not SVM, I have stuff in that section turned on and it works fine. I get sniper scavs and bosses regularly. Check Realism and basically everything else that touches spawns.

scarlet coral
#

had another case today of a scav spawning under 5m away, this was with hotspot boost and ignore hardcap turned off

cold nimbus
#

seems that that ignore hardcap spawns under ur nose cause after toggle it on it start happening (or just "lucky" timing)

limpid fossil
#

does anyone know how to fix the issue of no scav snipers and no bosses spawning? or do i have to wait for a update?

restive flame
north sigil
#

can you pin the post to the latest version please?

limpid fossil
#

ill run a factory run later try to get tagilla to spawn

quaint blaze
quaint blaze
lament pendant
#

Thats bizarre. Like I said. I have a couple minor things in there turned on and it works fine.

quaint blaze
#

latest SVM? I've got 1.8.2 and SWAG 3.3.5

lament pendant
#

I believe so. Not at PC at the moment. Will make coffee and confirm.

#

ok, nope Im on 3.8.0 for SPT and SWAG 3.3.0 I dont think there has been a SVM update since then so that should be the same. I copied my setings over to the 3.8.3 install Im setting up though. I can test it there as well.

quaint blaze
#

There was an SVM update yesterday 😁 it occurs on both current and the version before though

lament pendant
#

ok, I for sure didnt grab that for my 380 setup then.

#

so weird

#

maybe something else Ive got turned on is forcing them back into spawning, but there shouldnt be, at least to my knowledge.

#

all I have in Raid Settings is lab insurance and no survived run requirements

#

I have noticed with bosses they dont seem to spawn on raid load, snipers definitely do though

quaint blaze
#

yeah, I usually just have the extract settings ticked, which is why I think its some sorta bug with either mod. nothing spawn related is ticked. even tried removing the spawning related code from SVMs mod.ts and it would still happen until raid settings is unticked which is weird

lament pendant
#

where is the setting for free cam again? My brain isnt on just yet

quaint blaze
#

F9 by default if its enabled in \fika-server\assets\configs\fika.jsonc

limpid fossil
#

i think i know why bosses dont spawn all i did was i enable to spawn in svm previously it was off i just tested it on factory while setting tagilla spawn chance to 100%

lament pendant
#

yeah I just spin up my 3.8.3 setup up with boss mania and Reshala and Sani are fighting in Drms.

#

and theres a sniper scav up on water tower

heady tartan
quaint blaze
#

are you running with the in-tarkov raid setting "Amount of AI" as none? I've been doing that cause it spawns an absolute horde of bots on any other setting (and the donuts documentation says to.... but maybe I read that wrong hah)

lament pendant
#

so... apparently I didnt scroll down. I do have Bosses checked in SVM. Maybe that forces it? let me re spin. All the other in-raid settings I just left as online, didnt touch them.

#

ok so.. now I have 2 photocopy Reshalas with zzsh helmets running around bus stop talking to each other...

quaint blaze
#

can you try reproduce with amount of AI none for me? if so, very niche combination of settings causing it lol

#

regular scavs and PMCs will still spawn on none in my experience

restive flame
#

in-game options are obsolete with this mod

#

also, yes svm spawn options conflict

#

don't use them please

quaint blaze
#

I'm not using any spawn settings in SVM and it still occurs

restive flame
#

I'm referring to the other ppl sorry

quaint blaze
#

ah mb

restive flame
#

whats your issue?

lament pendant
#

and I do have things set and it seems to work fine, am I a wizard?

quaint blaze
#

having anything under SVMs "raid settings" has been causing no snipers or bosses to spawn, even if I disable every option inside of it, and every other mod I have running. live-like-alt with 100% boss spawn on customs. toggling raid settings to off makes bosses spawn again

#

labbed it over about 25 raids

#

but apparently it works for Gorilla which is wild

restive flame
quaint blaze
#

works as intended

restive flame
#

then its a conflict? not a swag donuts issue?

quaint blaze
#

but its an unrelated setting conflicting with donuts? I could report it in SVM but I feel like I'd get waved off even harder

restive flame
#

I don't know, thats something you need to figure out, the mod works as intended, if it breaks while using other mods I can't really help much

#

if it can be reproduced with only swag donuts then ofc ill look into it

limpid fossil
#

try enabling bosses in raid settings

novel star
heady tartan
#

All you have to do is check SVM and make sure no settings touch spawning AT ALL

#

I'm sure nooky is getting real tired of having to tell people this over and over

novel star
#

yeah for me I have no problems at all with swag and donuts

silk cradle
#

all my bots+snipers+bosses are spawning fine on 335 so i'm not sure if I should be upgrading to the "secret" alpha or not 😅
i'm on SPT 3.8.1

quick hamlet
#

Hey Nooky, with the sekrit alpha build, is there any chance we could get the live-like performance preset but with starting PMCs only?

silk cradle
#

i've noticed that sometimes my clients will have a different selected preset from mine pop up at the bottom right than I do when we load into a raid. that doesn't actually affect anything as I'm the host right?

silk cradle
# still swan No

ok cool, didn't think so but wanted to double check. thank you!

gleaming nova
#

Are there mods that are known to mess this mod up other then SVM? I am trying to use bossmania on factory and its not working correctly as far as I understand.

quick hamlet
#

Awesome, I love your mod and it's made a great time for me and my friends

gleaming nova
#

so AlgorithmicLevelProgression will break it?

pearl narwhal
gleaming nova
#

I am just trying to figure out whats breaking things. Either that or I dont understand the factory bossmania. I am trying to do that quest where you have to kill all the bosses in one raid

restive flame
gleaming nova
#

Oh? so its not somthing I have done thats broke it?

scenic glacier
restive flame
#

or broken bodies

scenic glacier
#

Yeah, I saw some floating armor and weapons

#

One more thing, goons spawning individually after one is dead is intentionally?

clever quartz
#

What are some good performance settings? Other than just limiting the amount of bots?

civic crown
#

Is the boss bug with svm or some other mod or in vanilla 3.8.3?

cold nimbus
#

Does despawn work good in fika or it is desync? How often it is occurs ? Per cooldown? Also despawn in fika how often that one occurs (seems both despawns not even working)

still swan
cold nimbus
#

But i mean how often it is occurs? to actually see it trigger
it is look upon number in donuts preset?

hot ocean
#

last time i tried fika despawns last week I couldn't get it to work, swag/donuts despawns were working as intended though

#

im not sure why its recommend to use the fika despawns over the swag ones but I've seen that sentiment a lot

#

perhaps someone could clarify

hot ocean
#

I've been testing it today and from what I can gather the spawn limit enforcement in fika prevents swag/donuts from spawning which prevents the fika despawn from ever being used because swag/donuts is never spawning more than the enforced limit

cold nimbus
#

yeah donuts a bit broken literally started raid with my friend and bunch scavs spawned on top on us...
min distance to spawn was 80m...

hard roost
#

Been having those issues as well. Yesterday ran woods a few times and either got engaged by other pmcs right of the bat or on one occasion spawned on top/behind us

hard roost
cold nimbus
#

but do you need to unistall donuts part?

hard roost
hot ocean
#

hmm fika despawn doesn't seem to work with questing bots either

mellow flume
#

i've finally updated to 3.8.3 with a fresh install. Now bots seem to spawn right next to me even tho i have enabled the "Global minimum spawn distance from player". A bot spawned literraly next to me. What gives?

white hearth
#

I do also run with hotspot override, so maybe that is the cause

#

I'll try turning this off and seeing how things go

mellow flume
#

im running that too

#

hotspot override

restive flame
#

If hotspot override is causing that then it’s not intentional, I’ll look into it

white hearth
#

Sorry, to be specific, I meant just "Hot Spot Spawn Boost" options. I haven't been running with "Hot Spot Ignore Spawn Cap"

mellow flume
#

i have both

lapis rampart
#

Same. PMCs can also spawn next to you. It happened to us on Customs and Factory. We're using Swag+Donuts with, SAIN, Lootings bots and Realism but no Questing Bots.

civic crown
#

I ended up going back to 3.8.0 for the time being had better luck in that build

restive flame
#

I haven’t seen reports of this at all in spt

#

I’m also unable to reproduce with default settings

safe mango
#

Had at least 5 scavs spawn point blank on me under sniper scav on woods just in succession while i was trying to heal lol, spawn almost inside me in factory and some other rather close spawns on other locations.

#

havent touched any spawn settings after installing latest

pearl narwhal
#

I mean, if you haven't touched any settings

#

min distance is off by default isn't it?

safe mango
#

you know this do in fact be a case of "well if its not on it wouldnt work"... smh

jolly condor
#

It was happening on our side as well, we deleted all the configs for questing bots and swag, donuts. Reinstalled them for just to be sure, only activated the hard cap and they somehow stopped doing that, not really sure why. We've had some scavs spawning on top of us on factory but they weren't rushing us or smn. We have sain, looting bots, realism as well.

#

It's.. Weird to pinpoint things on tarkov as almost everything is random.

civic crown
tulip vale
#

So after updating from 3.8.0 to 3.8.3, everything seems to spawn regardless of settings and the host pc is slowing to a crawl. Any leads?

civic crown
#

For me woods was good performance but reserve was awful....

tulip vale
#

I'm not sure exactly what might cause it, but IIRC, there was a DLL needed specifically for fika. It worked on our end when it was "MPT", but now it is all "Fika". Maybe that's the reason somehow? @restive flame

#

(and apologies for ping, I just know code can be stupid)

stark crane
#

I can confirm this happening for multiple raids. Hotspot enabled. Will test without hotspot now.

quick hamlet
# restive flame I haven’t seen reports of this at all in spt

Hey so, for the new live-like performance setting, its been working great on every map except woods, on that map The spawns were all really far away from us, usually 400 to 600 units away. I've been looking for a way to despawn things that are that far away and focus on spawning things that are closer when possible, but I'm not sure how to set that up

#

Right now despawning only really matters for when you're hitting the cap, and with the new settings, it never comes close to hitting the cap

pearl narwhal
#

LOWER THE CAP THEN?

#

caps

restive flame
tulip vale
#

Wasn't there a dll meant to make it work better or something?

#

That you had to download separately

#

For donuts

restive flame
#

I don't remember, should be using the hub version or the alpha build I posted a week or so ago

#

props and I are making heavy changes daily, this update will take a little while

quick hamlet
#

I'm all for testing them, the spawning basically determines how fun your maps are

#

Once we get that on lockdown it'll basically define fika and SPT for everybody

tulip vale
civic crown
#

Everyone wants something different having so many options with donuts is awesome.

restive flame
gleaming nova
#

Thats awsome

white hearth
#

After doing some testing with boosted hotspot spawning turned off, it does not seem to resolve the issue of bots spawning next to me and my teammates.

#

It happened twice in a few minutes just outside of green keycard room.

quick hamlet
#

It was the funniest shit, I just saw them materialize into existence right in front of me and I died

white hearth
scarlet coral
civic crown
#

Are yall on 3.8.3?

white hearth
#

I have had this occur on 3.8.0, 3.8.1, and 3.8.3

#

But currently 3.8.3

civic crown
#

Have you tried to make the minimum spawn distances way bigger? Perhaps there's a scaling or location issue with that? I am surprised I have never had this happen I'm level 45.

idle bronze
#

am I doing something wrong to cause scavs & pmcs to just spawn on top of me lol

#

seems to be during night raids specifically

#

ran shoreline back to back 3 times and all 3 i just got jumped by actual phantoms

quick hamlet
#

They are 100% ignoring the minimum spawn distances and I really want to find out how/why

idle bronze
#

lmao as much as I want this fixed it’s also funny as fuck

#

actual jumpscares

marsh lotus
#

For me it never happened with 3.8.0/3.8.1 + Fika, only started seeing them spawn next to us after the upgrade to 3.8.3. Turning off hotspot settings and setting a hard cap seems to help though

#

I also have both player and bot minimum spawn distances set, but that seems to not do anything

civic crown
loud cove
#

@civic crown what are your fika-core bot settings?

civic crown
#

I don't pay attention to that swagnuts should overwrite all that. Unless I am severely misunderstanding something.

vagrant snow
#

having the same issue seems the minimum distance for spawns is broken or something because they spawn right next to me having 100m spawn set

mellow flume
#

I never had this issue when I was on 3.8.0.
I just updated to 3.8.3 and now bots spawn next to me. I have hard cap enabled, pmc and scav deapawn, hotspot boost and Hotspot ignore cap and finally minim range to spawn active (this doesn't seem to do anything tho)

I also use sain, questing bots.