#Streets of Tarkov
27 messages · Page 1 of 1 (latest)
Are you running mods other than MPT?
I believe all of them xD let me check the list
Try without mods first.
AmandsGraphics
BorkelRNVG
DrakiaXYZ-BigBrain
DrakiaXYZ-Waypoints
MultiplayerTarkov
SAIN
ThatsLit-Release
dvize.Donuts
MoreCheckmarks
wont that mess up my saves?
Don't think so.
Either way I can't provide much support until you can confirm it still happens without mods
Aight, imma do some testing, il make a copy just in case
is server appearing on list?
if its not, then you try checking Server Console, it can say TIMEOUT, means you CANT enter raid itself, it happened to me cuz i was loading too long.
try to ran streets and then close the game after map finish loading, it should load faster next time
Server is appearing on the list but they are putting the local PC IP in the http.JSON instead of the external IP. However when they try to put the external IP in there the server will not run, thinks something else is using that IP and port. Have ensured that UPNP is enabled and 6969 is forwarded TCP & UDP
Used the UDP tester and it works fine from my PC to his
http.json should always be LAN IP
coopConfig is WAN
Oh
my bad
we've re-done his port forwards and will try again
Fixed, will look at the streets issue with him
Seem to have fixed my main issue reguarding Streets.
After removing the "MoreCheckmarksBackend" from the server, Streets loads fine
I also removed "MoreCheckmarks" from my client plugin folder, but it keeps generating the folder with files.
What about for a VPS?
Both the vps IP?
VPS IP on both
Thanks
hi, i'm getting this same issue on a vanilla/unmodded MPT install, when loading into streets as host my server shows:
COOP SESSION 65ebd94800016b27bcfe99f8 HAS BEEN ENDED: ping-timeout
and client sits at Created Coop Game (03:00) timer endlessly counting
EDIT: I edited http.json and increased "webSocketPingDelayMs": 240000, and this seemed to resolve the issue. i still got the timeout in the server window, but it continued to load into raid normally after. does this just need to be set to as long/longer than it takes to load streets (as the biggest map to load)?
Ping timeouts only happen if there was no ping for over 5 minutes. Are you playing on a HDD?
Are you connected to the server properly? The error message you are getting is unrelated to the setting you changed.